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Design and implementation of a built-in camera based user interface for mobile games

Published:01 December 2007Publication History

ABSTRACT

In this paper, we present a novel user interface design for mobile games using its built-in camera. It is motivated by the problem of limited number of keys on the small keypad of mobile devices. We implement two different ways, with and without the use of markers, to study the effectiveness of the design in a 2-dimensional and 3-dimensional game respectively. The algorithms implemented in the design are lightweight enough so that they are executable in real-time and at the same time, able to produce realism for the games.

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              cover image ACM Conferences
              GRAPHITE '07: Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
              December 2007
              335 pages
              ISBN:9781595939128
              DOI:10.1145/1321261

              Copyright © 2007 ACM

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              Publication History

              • Published: 1 December 2007

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