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Exploring studio-based instructional models for computing education

Published:12 March 2008Publication History

ABSTRACT

While the demand for college graduates with computing skills continues to rise, such skills no longer equate to mere programming skills. Modern day computing jobs demand design, communication, and collaborative work skills as well. Since traditional instructional methods in computing education tend to focus on programming skills, we believe that a fundamental rethinking of computing education is in order. We are exploring a new "studio-based" pedagogy that actively engages undergraduate students in collaborative, design-oriented learning. Adapted from architectural education, the studio-based instructional model emphasizes learning activities in which students (a) construct personalized solutions to assigned computing problems, and (b) present solutions to their instructors and peers for feedback and discussion within the context of "design crits." We describe and motivate the studio-based approach, review previous efforts to apply it to computer science education, and propose an agenda for multi-institutional research into the design and impact of studio-based instructional models. We invite educators to participate in a community of research and practice to advance studio-based learning in computing education.

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        cover image ACM Conferences
        SIGCSE '08: Proceedings of the 39th SIGCSE technical symposium on Computer science education
        March 2008
        606 pages
        ISBN:9781595937995
        DOI:10.1145/1352135

        Copyright © 2008 ACM

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        Publication History

        • Published: 12 March 2008

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