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An O(nlogn) edge-based algorithm for obstacle-avoiding rectilinear steiner tree construction

Published:13 April 2008Publication History

ABSTRACT

Obstacle-avoiding Steiner tree construction is a fundamental problem in VLSI physical design. In this paper, we provide a new approach for rectilinear Steiner tree construction in the presence of obstacles. We propose a novel algorithm, which generates sparse obstacle-avoiding spanning graphs efficiently. We design a fast algorithm for the minimum terminal spanning tree construction, which is the bottleneck step of several existing approaches in terms of running time. We adopt an edge-based heuristic, which enables us to perform both local and global refinement, leading to Steiner trees with small lengths. The time complexity of our algorithm is O(nlogn). Hence, our technique is the most efficient one to the best of our knowledge. Experimental results on various benchmarks show that our algorithm achieves 25.8 times speedup on average, while the average length of the resulting obstacle-avoiding rectilinear Steiner trees is only 1.58% larger than the best existing solution

References

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  1. An O(nlogn) edge-based algorithm for obstacle-avoiding rectilinear steiner tree construction

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        cover image ACM Conferences
        ISPD '08: Proceedings of the 2008 international symposium on Physical design
        April 2008
        218 pages
        ISBN:9781605580487
        DOI:10.1145/1353629

        Copyright © 2008 ACM

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        New York, NY, United States

        Publication History

        • Published: 13 April 2008

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