| Healthy technology |
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Conference on Human Factors in Computing Systems
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CHI '08 extended abstracts on Human factors in computing systems
table of contents
Florence, Italy
SESSION: Case studies
table of contents
Pages 2053-2066
Year of Publication: 2008
ISBN:978-1-60558-012-X
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Downloads (6 Weeks): 26, Downloads (12 Months): 137, Citation Count: 1
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ABSTRACT
One of the biggest struggles user experience teams face is breaking through traditional notions of product strategy, planning and development to bring actionable awareness to the bigger picture around delivering full experiences that people really care about. User research and design is often focused around product & feature design in a space that is defined by out-dated boundaries imposed by history or pre-existing constraints. Research is used to create new features or product direction within these walls, and many design tools are employed to ensure the experience delivered is acceptable. This paper uses a case study of a project titled "Healthy Technology" to highlight the important role that metaphors can play in shifting conversations & strategy, from executive managers to development teams, leading to new boundaries, new strategies, a fresh look at what it means to set direction that targets complete user experiences rather than consumer appreciated features. The metaphor is discussed, through example, as more than a tool for user interface design, exploring the same as a means to alter strategic thinking in upper management as well as guide design and development teams in rethinking notions of technology to create new categories, rethink the problem space and to think beyond features. This paper outlines the research processes that lead to the creation of a metaphor and the functions of the metaphor in overcoming traditional boundaries and thinking. It describes key challenges and methods in this process of moving from research to strategic initiatives that fundamentally shift thinking, providing direction for business models, services, technologies, and industry alignment that come together to provide more than just features or products.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Pippin Barr , Rilla Khaled , James Noble , Robert Biddle, A taxonomic analysis of user-interface metaphors in the Microsoft Office Project Gallery, Proceedings of the Sixth Australasian conference on User interface, p.109-117, January 30-February 03, 2005, Newcastle, Australia
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Blackwell, A.F., 2006. The reification of metaphor
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Zafiroglu, A., Asokan, A., 2006. At Home in the Field: From objects to lifecycles. Proc. EPIC 2006
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Kelton Research, the "Cyber Stress" study, Digital Home Services, Parks 2007
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Healthy Technology Quant study, UEG, 2007
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Lakoff, G., Johnson, M., 1980. Metaphors we live by. PART II _HUMANS AS SYMBOL-USING CREATURES
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Benyon, D., Imaz, M., 1999. Metaphors and models: Conceptual foundations of representations in Interactive systems development. Human-Computer Interaction, Vol. 14, pp-159--189
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INDEX TERMS
Primary Classification:
K.
Computing Milieux
K.6
MANAGEMENT OF COMPUTING AND INFORMATION SYSTEMS
K.6.1
Project and People Management
Subjects:
Systems analysis and design
General Terms:
Design
Keywords:
design management,
design process,
ethnography,
experience,
healthy technology,
industry,
lifecycle,
metaphor,
platform,
reliability,
research,
security,
strategy,
sustainability
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