ACM Home Page
Please provide us with feedback. Feedback
Do that again?
Full text PdfPdf (700 KB)
Source
Conference on Human Factors in Computing Systems archive
CHI '08 extended abstracts on Human factors in computing systems table of contents
Florence, Italy
SESSION: Design theater table of contents
Pages 2575-2578  
Year of Publication: 2008
ISBN:978-1-60558-012-X
Author
Stella Boess  Delft University of Technology, Delft, Netherlands
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 9,   Downloads (12 Months): 42,   Citation Count: 0
Additional Information:

abstract   references   index terms   collaborative colleagues  

Tools and Actions: Review this Article  
Save this Article to a Binder    Display Formats: BibTex  EndNote ACM Ref   
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1358628.1358715
What is a DOI?

ABSTRACT

The proposal is for a design theatre session that explores the readability of a staged interaction. This is based on our work with role playing in design education, design research and design work. It is also based on our background in both observational research and interaction design. Reading an interaction is not straightforward. Presenting an interaction is not, either. In this presentation, a very small interaction is presented in several different ways. The audience is invited to guess and discuss about the readability of this interaction and about the consequences of the possible readings for design.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Boal, A. Games for Actors and Non-Actors. Routledge, NY, USA, 1992.
 
2
Boess, S.U. Rationales for Role playing in design. Procs. DRS Wonderground (2006).
 
3
Boess, S.U. Making Role playing work in Design. In L. Feijs, S. Kyffin, B. Young (Eds.) Design and Semantics of Movement. Procs. Desform (2006), 117--121.
4
5
 
6
Johnstone, K. Impro: improvisation and the theatre. Theatre Arts Books, NY, USA, 1979.
 
7
Jonas, W. Viable Structures and Generative Tools - an approach towards "designing designing". In Procs. EAD "contextual design - design in contexts" (1997).
 
8
Krippendorff, K., Butter, R. Where Meanings Escape Functions. Design Management Journal (1993), 30--37.