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The effects of spatial processing load and collaboration technology on team performance in a simulated C2 environment
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ACM International Conference Proceeding Series; Vol. 250 archive
Proceedings of the 14th European conference on Cognitive ergonomics: invent! explore! table of contents
London, United Kingdom
SESSION: Collaboration table of contents
Pages 37-43  
Year of Publication: 2007
ISBN:978-1-84799-849-1
Authors
Gregory J. Funke  General Dynamics Advanced Information Systems, Dayton, OH
Scott M. Galster  Air Force Research Laboratory, Wright-Patterson Air Force Base, OH
Sponsors
: The British Computer Society
: Middlesex University, London, School of Computing Science
: European Office of Aerospace Research and Development, Air Force Office of Scientific Research, United States Air Force Research Laboratory
: Interactions, the Human-Computer Interaction Specialist Group of the BCS
SIGCHI : Specialist Interest Group in Computer-Human Interaction of the ACM
: Brunel University, West London, Department of Information Systems and Computing
EACE : European Association of Cognitive Ergonomics
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

Motivation -- To address the effects of spatial processing load and text-based collaborative tools on team performance in command and control environments.

Research approach -- Thirty-two people served as paid participants in this study. Teams of two participants competed against a computer opponent in a RoboFlag simulation based on 'capture-the-flag.' Participants either could or could not see their teammates' simulated vehicles during a trial, and they were restricted to no communication, verbal communication, text-based communication, or verbal and text communication.

Findings/design -- Spatial processing load substantially impacted team performance and participants' ratings of workload and situational awareness. Team communication condition influenced workload, situational awareness, and team communications, but did not affect team performance.

Take away message -- Results of the current experiment support and extend previous research concerning the effects of collaborative technologies on team performance in C2 environments.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Funke, G. J., Galster, S. M., Nelson, W. T., & Dukes, A. W. (2006). Instant messaging and team performance in a simulated command and control environment. Proceedings of the 2006 Command and Control Research and Technology Symposium. San Diego, CA.
 
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Collaborative Colleagues:
Gregory J. Funke: colleagues
Scott M. Galster: colleagues