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Nonverbal communication in multiplayer game worlds

Published: 03 December 2007 Publication History

Abstract

In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired by pre-linguistic societies and pictographic languages, the design of a new system called 'symbolchat' for virtual worlds is described. An online game is developed that uses this system at various levels in the game world. Reflecting upon the design and development of this system, and observation of it in use by players the application and role of nonverbal communication in digital games and virtual worlds is explored.

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Cited By

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  • (2020)"Talking without a Voice"Proceedings of the ACM on Human-Computer Interaction10.1145/34152464:CSCW2(1-25)Online publication date: 15-Oct-2020
  • (2016)Ping to Win?Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858132(4337-4350)Online publication date: 7-May-2016
  • (2014)A microsociological perspective on non-verbal communicative strategies in MMORPGSNonverbal Communication in Virtual Worlds10.5555/2812748.2812769(307-322)Online publication date: 1-Jan-2014
  • Show More Cited By

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  1. Nonverbal communication in multiplayer game worlds

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    Published In

    cover image ACM Conferences
    IE '07: Proceedings of the 4th Australasian conference on Interactive entertainment
    December 2007
    174 pages
    ISBN:9781921166877

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    RMIT University

    Melbourne, Australia

    Publication History

    Published: 03 December 2007

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    Author Tags

    1. MMOGs
    2. digital games
    3. digital media language
    4. gameplay
    5. iconography
    6. interaction design
    7. nonverbal communication
    8. post-linguistic
    9. visual communication

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    IE07: Australian Conference on Interactive Entertainment
    December 3 - 5, 2007
    Melbourne, Australia

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    Overall Acceptance Rate 64 of 148 submissions, 43%

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    View all
    • (2020)"Talking without a Voice"Proceedings of the ACM on Human-Computer Interaction10.1145/34152464:CSCW2(1-25)Online publication date: 15-Oct-2020
    • (2016)Ping to Win?Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858132(4337-4350)Online publication date: 7-May-2016
    • (2014)A microsociological perspective on non-verbal communicative strategies in MMORPGSNonverbal Communication in Virtual Worlds10.5555/2812748.2812769(307-322)Online publication date: 1-Jan-2014
    • (2014)Timetraveller™Nonverbal Communication in Virtual Worlds10.5555/2812748.2812756(105-119)Online publication date: 1-Jan-2014
    • (2010)Sketching with strangersProceedings of the 12th ACM international conference on Ubiquitous computing10.1145/1864349.1864390(193-202)Online publication date: 26-Sep-2010

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