skip to main content
10.5555/1367956.1367970acmconferencesArticle/Chapter ViewAbstractPublication PagesieConference Proceedingsconference-collections
research-article

Then, suddenly, I was moved: nostalgia and the media history of games

Published: 03 December 2007 Publication History

Abstract

Gaming has a past; it cannot escape the rearticulation of genres, traditions and images of its history. The haunting of the present is all the more visible here than in other forms, as non-digital media are bound by types of material traces. But what traces does gaming leave --- what breadcrumbs to follow? This paper seeks a telling of the inner life of game history, the force that surges through game culture to forever remember its roots and seek out the infinite regress of its future.

References

[1]
Esposito, Nicholas. "Game Atmosphere Archiving Thanks to Virtual Reality for the Preservation of the Video Game Cultural Heritage" (version française). Proceedings of ICHIM 05 (Digital Culture and Heritage). 2005
[2]
Playing the Past: Nostalgia in Video Games and Electronic Literature The 1st Annual University of Florida Game Studies Conference Gainesville, FL, March 18--19, 2005.
[3]
Crary, Jonathan. Techniques of the Observer: On Vision and Modernity in the Nineteenth Century. Cambridge, Mass: MIT Press, 1990.
[4]
Friedrich Kittler, "Gramophone, Film, Typewriter", October no. 41, 1987
[5]
[6]
Rosen, Philip. Change Mummified: Cinema, Historicity, Theory. Minneapolis: University of Minnesota Press, 2001.

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
IE '07: Proceedings of the 4th Australasian conference on Interactive entertainment
December 2007
174 pages
ISBN:9781921166877

Sponsors

Publisher

RMIT University

Melbourne, Australia

Publication History

Published: 03 December 2007

Check for updates

Author Tags

  1. Crary
  2. Kittler
  3. Rosen
  4. arcades
  5. materiality
  6. past
  7. pastness
  8. transmedia

Qualifiers

  • Research-article

Conference

IE07: Australian Conference on Interactive Entertainment
December 3 - 5, 2007
Melbourne, Australia

Acceptance Rates

Overall Acceptance Rate 64 of 148 submissions, 43%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • 0
    Total Citations
  • 327
    Total Downloads
  • Downloads (Last 12 months)4
  • Downloads (Last 6 weeks)0
Reflects downloads up to 22 Feb 2025

Other Metrics

Citations

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media