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Design evaluation using virtual reality based prototypes: towards realistic visualization and operations

Published: 09 September 2007 Publication History

Abstract

In this paper, we introduce a method for design evaluation of mobile devices using virtual reality based prototypes. For this, we present technologies for a classification of design parameters and for visualizing mobile devices with high quality 3D data. Also, we describe an implementation method for natural simulation and interaction of product functions.

References

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Davies, C. R. Application of Systems Design using Virtual Environments. (Online) Available at: http://www.cours.polymtl.ca/inf6802/art/Systems_Design.pdf
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Kerttula, M., Salmela, M., and Heikkinen, M. Virtual reality prototyping -- A framework for the development of electronics and telecommunication products. In Proceedings of 8th IEEE International Workshop on Rapid System Prototyping. 1997.
[3]
Randima, F., Mark, J., Kilgard. The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics. Addison Wesley, 2003.
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Sangyoon, L., Tian Chen, Jongseo, K., Gerard J. K., Sungho H., and Zhi geng Pan. Affective property evaluation of virtual product designs. In Proceedings of the 2004 Virtual Reality (VR '04) (Chicago, IL USA, MARCH 27--31, 2004). IEEE, 207--214.
[5]
Stuart, R. Design of Virtual Environments. Barricade Books, 2001.
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Vince, J. Virtual Reality Systems. Addison-Wesley Pub. Co., 1995.

Cited By

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  • (2017)Cauldron: A real-time pictorial compositional tool in VR for visual artist2017 8th International Conference of Information and Communication Technology for Embedded Systems (IC-ICTES)10.1109/ICTEmSys.2017.7958782(1-6)Online publication date: May-2017
  • (2011)Towards a holistic approach for mobile application development in intelligent environmentsProceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia10.1145/2107596.2107604(73-80)Online publication date: 7-Dec-2011
  • (2010)Using the hybrid simulation for early user evaluations of pervasive interactionsProceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries10.1145/1868914.1868952(315-324)Online publication date: 16-Oct-2010
  • Show More Cited By

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  1. Design evaluation using virtual reality based prototypes: towards realistic visualization and operations

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    cover image ACM Other conferences
    MobileHCI '07: Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
    September 2007
    352 pages
    ISBN:9781595938626
    DOI:10.1145/1377999
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 09 September 2007

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    Author Tags

    1. interaction
    2. mobile devices
    3. virtual reality
    4. visualization

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    View all
    • (2017)Cauldron: A real-time pictorial compositional tool in VR for visual artist2017 8th International Conference of Information and Communication Technology for Embedded Systems (IC-ICTES)10.1109/ICTEmSys.2017.7958782(1-6)Online publication date: May-2017
    • (2011)Towards a holistic approach for mobile application development in intelligent environmentsProceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia10.1145/2107596.2107604(73-80)Online publication date: 7-Dec-2011
    • (2010)Using the hybrid simulation for early user evaluations of pervasive interactionsProceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries10.1145/1868914.1868952(315-324)Online publication date: 16-Oct-2010
    • (2010)Prototyping flexible touch screen devices using collocated haptic-graphic elastic-object deformation on the GPUVirtual Reality10.1007/s10055-010-0155-916:1(33-43)Online publication date: 20-Feb-2010

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