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Effect of scenario on perceptual sensitivity to errors in animation

Published: 09 August 2008 Publication History

Abstract

A deeper understanding of what makes animation perceptually plausible would benefit a number of applications, such as approximate collision detection and goal-directed animation. In a series of psychophysical experiments, we examine how measurements of perceptual sensitivity in realistic physical simulations compare to similar measurements done in more abstract settings. We find that participant tolerance for certain types of errors is significantly higher in a realistic snooker scenario than in the abstract test settings previously used to examine those errors. By contrast, we find there is no difference in tolerance vs. the abstract setting when those errors are displayed in a realistic but more neutral environment. Additionally, we examine the interaction of auditory and visual cues in determining participant sensitivity to spatiotemporal errors in rigid body collisions. We find that participants are predominantly affected by visual cues. Finally, we find that tolerance for spatial gaps during collision events is constant for a wide range of viewing angles if the effect of foreshortening and occlusion caused by the viewing angle is taken into account.

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cover image ACM Conferences
APGV '08: Proceedings of the 5th symposium on Applied perception in graphics and visualization
August 2008
209 pages
ISBN:9781595939814
DOI:10.1145/1394281
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 09 August 2008

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Author Tags

  1. animation
  2. perception
  3. psychophysics

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  • (2023)ViCMA: Visual Control of Multibody AnimationsSIGGRAPH Asia 2023 Conference Papers10.1145/3610548.3618223(1-11)Online publication date: 10-Dec-2023
  • (2013)The effects of belongingness on the Simultaneous Lightness Contrast: A virtual reality studyVision Research10.1016/j.visres.2013.04.01286(97-106)Online publication date: Jun-2013
  • (2013)IntroductionNew Geometric Data Structures for Collision Detection and Haptics10.1007/978-3-319-01020-5_1(3-8)Online publication date: 2013
  • (2009)Effect of scenario on perceptual sensitivity to errors in animationACM Transactions on Applied Perception10.1145/1577755.15777586:3(1-16)Online publication date: 3-Sep-2009

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