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The perceptual influences on gait transition of step parameters and optic flow in virtual environment locomotion simulators

Published: 09 August 2008 Publication History

Abstract

Simulation of natural locomotion in virtual environments requires an understanding of self-motion perception derived from both gait and sensory parameters. The walk-run transition (WRT) is a clearly-defined physical gait descriptor that emerges largely from a user's assessment of their own speed. The WRT depends not only on the biomechanics, kinetics and energetics of gait, but also on perceptual and cognitive factors, such as optic flow [Mohler et al. 2004; 2007], attention [Pelah et al 2006] and step frequency [Durgin et al 2007]. To further investigate gait transitions and the mechanisms for perception of self motion speed, 15 subjects were required to advance at prescribed step frequencies with increasing speeds on a treadmill, with or without optic flow, in a large-screen virtual environment. WRT speed reached its highest value at approximately 145 steps/min (0.61 Fr) for all conditions, decreasing at higher step frequencies. Above this frequency, optic flow reduced WRT speeds as step frequency increased, suggesting an enhancement of visuomotor interactions in locomotion simulators due to step frequency being forced beyond the natural step frequency range.

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Cited By

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  • (2015)The coupling of vision with locomotion in cortical blindnessVision Research10.1016/j.visres.2014.04.015110(286-294)Online publication date: May-2015
  • (2011)A kinematic method for computing the motion of the body centre-of-mass (CoM) during walking: a Bayesian approachComputer Methods in Biomechanics and Biomedical Engineering10.1080/10255842.2010.48676114:6(561-572)Online publication date: Jun-2011
  • (2010)Influence of step frequency on visual speed perception during locomotionProceedings of the 7th Symposium on Applied Perception in Graphics and Visualization10.1145/1836248.1836282(160-160)Online publication date: 23-Jul-2010

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  1. The perceptual influences on gait transition of step parameters and optic flow in virtual environment locomotion simulators

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      cover image ACM Conferences
      APGV '08: Proceedings of the 5th symposium on Applied perception in graphics and visualization
      August 2008
      209 pages
      ISBN:9781595939814
      DOI:10.1145/1394281
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      Published: 09 August 2008

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      Author Tags

      1. gait
      2. locomotion
      3. optic flow
      4. perception
      5. step frequency
      6. virtual environments
      7. walk-run transition

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      Cited By

      View all
      • (2015)The coupling of vision with locomotion in cortical blindnessVision Research10.1016/j.visres.2014.04.015110(286-294)Online publication date: May-2015
      • (2011)A kinematic method for computing the motion of the body centre-of-mass (CoM) during walking: a Bayesian approachComputer Methods in Biomechanics and Biomedical Engineering10.1080/10255842.2010.48676114:6(561-572)Online publication date: Jun-2011
      • (2010)Influence of step frequency on visual speed perception during locomotionProceedings of the 7th Symposium on Applied Perception in Graphics and Visualization10.1145/1836248.1836282(160-160)Online publication date: 23-Jul-2010

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