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Effects of horizontal field-of-view restriction on manoeuvring performance through complex structured environments

Published: 09 August 2008 Publication History

Abstract

Field-of-view (FOV) restrictions are known to affect human behaviour and to degrade performance for a range of different tasks. A proposed cause for this performance impairment is the predominant activation of the ventral cortical stream as compared to the dorsal stream. This may compromise the ability to control heading as well as degrade the processing of spatial information [Patterson et al. 2006]. Furthermore, the peripheral visual field is important in maintaining postural equilibrium [Turano et al. 1993]. These are all significant factors when manoeuvring through complex structured environments. We discuss here two experiments investigating the influence of horizontal FOV-restriction on manoeuvring performance through real-world structured environments. The results can help determine requirements for the selection and development of FOV limiting devices such as Head-Mounted Displays (HMDs).

References

[1]
Patterson, R., Winterbottom, M., and Pierce, B. 2006. Perceptual Issues in the Use of Head-Mounted Visual Displays. Human Factors: The Journal of the Human Factors and Ergonomics Society 48, 3, 555--573.
[2]
Turano, K., Herdman, S., and Dagnelie, G. 1993. Visual stabilization of posture in retinitis pigmentosa and in artificially restricted visual fields. Invest Ophthalmol Vis Sci 34, 10, 3004--10.

Cited By

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  • (2011)Natural Perspective Projections for Head-Mounted DisplaysIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2010.24817:7(888-899)Online publication date: 1-Jul-2011
  • (2009)Judgment of natural perspective projections in head-mounted display environmentsProceedings of the 16th ACM Symposium on Virtual Reality Software and Technology10.1145/1643928.1643940(35-42)Online publication date: 18-Nov-2009

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cover image ACM Conferences
APGV '08: Proceedings of the 5th symposium on Applied perception in graphics and visualization
August 2008
209 pages
ISBN:9781595939814
DOI:10.1145/1394281
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 09 August 2008

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View all
  • (2011)Natural Perspective Projections for Head-Mounted DisplaysIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2010.24817:7(888-899)Online publication date: 1-Jul-2011
  • (2009)Judgment of natural perspective projections in head-mounted display environmentsProceedings of the 16th ACM Symposium on Virtual Reality Software and Technology10.1145/1643928.1643940(35-42)Online publication date: 18-Nov-2009

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