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SecondLife® as an evaluation platform for multiagent systems featuring social interactions

Published: 12 May 2008 Publication History

Abstract

In this paper we propose to use SecondLife® as an evaluation environment for multiagent systems that model social group dynamics and social interactions. To this end we developed a control interface for NPCs in SecondLife® that allows for running supervised or unsupervised long-term evaluations. Thus, this platform offers the possibility to move evaluation studies from the laboratory into a "natural" setting for the participants. First tests show the potential for this kind of evaluation.

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J. M. Jackson. Social Impact Theory. In B. Mullen and G. R. Goethals, editors, Theories of Group behavior, pages 111--124. Springer, New York, Berlin, 1987.
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C. E. Osgood and P. H. Tannenbaum. The Principle of Congruity in the Prediction of Attitude Change. Psychological Review, (62):42--55, 1955.
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M. Rehm, B. Endrass, and M. Wissner. Integrating the user in the social group dynamics of agents. In Social Intelligence Design (SID), 2007.
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R. Wallace. The Elements of AIML Style. ALICE A. I. Foundation, 2004.

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  • (2009)Getting acquainted in Second LifeProceedings of the International Conference on Advances in Computer Entertainment Technology10.1145/1690388.1690395(36-43)Online publication date: 29-Oct-2009

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Published In

cover image ACM Conferences
AAMAS '08: Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems: demo papers
May 2008
116 pages

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International Foundation for Autonomous Agents and Multiagent Systems

Richland, SC

Publication History

Published: 12 May 2008

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Author Tags

  1. SecondLife
  2. evaluation
  3. multiagent system

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  • Research-article

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AAMAS08
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Overall Acceptance Rate 1,155 of 5,036 submissions, 23%

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  • (2009)Getting acquainted in Second LifeProceedings of the International Conference on Advances in Computer Entertainment Technology10.1145/1690388.1690395(36-43)Online publication date: 29-Oct-2009

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