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Adaptive cutaways for comprehensible rendering of polygonal scenes

Published: 01 December 2008 Publication History

Abstract

In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary objects so as to expose the objects of interest. This paper introduces a method for generating cutaway renderings of polygonal scenes at interactive frame rates, using illustrative and non-photorealistic rendering cues to expose objects of interest in the context of surrounding objects. We describe a method for creating a view-dependent cutaway shape along with modifications to the polygonal rendering pipeline to create cutaway renderings. Applications for this technique include architectural modeling, path planning, and computer games.

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cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 27, Issue 5
December 2008
552 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/1409060
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 01 December 2008
Published in TOG Volume 27, Issue 5

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Author Tags

  1. NPR
  2. cutaway diagram
  3. distance transform
  4. visibility

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  • (2024)PreVR: Variable-Distance Previews for Higher-Order Disocclusion in VRIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.337206830:5(2454-2463)Online publication date: 4-Mar-2024
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  • (2020)3D Mirrored Object Selection for Occluded Objects in Virtual EnvironmentsIEEE Access10.1109/ACCESS.2020.30353768(200259-200274)Online publication date: 2020
  • (2019)Occlusion Management in VR: A Comparative Study2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR.2019.8798025(708-716)Online publication date: Mar-2019
  • (2018)Development of Prototype of Visualization Module for Virtual Reality Using Modern Digital Technologies2018 Global Smart Industry Conference (GloSIC)10.1109/GloSIC.2018.8570145(1-6)Online publication date: Nov-2018
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