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QoS adaptation in streaming 3D graphics for FAIRVIEW

Published: 28 May 2008 Publication History

Abstract

We have proposed FAIRVIEW, a framework for realizing 3D graphics-based interaction between mobile users in real world and remote network users. In order to realize FAIRVIEW in an ordinary wireless LAN and Internet environment, a QoS adaptation mechanism is essential. The QoS adaptation mechanism of FAIRVIEW regulates, for each user, update frequency of his/her observable objects depending on the importance values associated with regions of his/her sight within available bandwidth. In this demonstration, we show how our QoS adaptation mechanism changes the quality of each observable object as the user moves his/her sight.

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cover image ACM Conferences
NOSSDAV '08: Proceedings of the 18th International Workshop on Network and Operating Systems Support for Digital Audio and Video
May 2008
145 pages
ISBN:9781605581576
DOI:10.1145/1496046
  • Program Chairs:
  • Carsten Griwodz,
  • Lars Wolf
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

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Publication History

Published: 28 May 2008

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