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Multi-site evaluation of SimSE

Published: 04 March 2009 Publication History

Abstract

In this paper, we describe a multi-site evaluation of SimSE, an educational software engineering simulation game. This study was designed to build on our previous experience of evaluating SimSE in courses and controlled lab settings at UC Irvine, in order to validate our findings and discover any factors that come into play when SimSE is used in other institutions. The study consisted of three different universities using SimSE in their respective courses and reporting the results to us. The results confirmed several of our previous findings, as well as highlighted a number of critical considerations that must be taken into account when using SimSE in a course.

References

[1]
Dantas, A. R., M. O. Barros, and C. M. L. Werner, A Simulation-Based Game for Project Management Experiential Learning, in 2004 International Conference on Software Engineering and Knowledge Engineering. 2004, P. 19--24.
[2]
Drappa, A. and J. Ludewig, Simulation in Software Engineering Training, in 22nd International Conference on Software Engineering. 2000, P. 199--208.
[3]
Jain, A. and B. Boehm, SimVBSE: Developing a Game for Value-Based Software Engineering, in 19th Conference on Software Engineering Education and Training. 2006, P. 103--111.
[4]
Navarro, E., SimSE: A Software Engineering Simulation Environment for Software Process Education. 2006, University of California, Irvine, Doctoral Dissertation: Irvine, CA.
[5]
Navarro, E. and A. van der Hoek, Design and Evaluation of an Educational Software Process Simulation Environment and Associated Model, in 18th Conference on Software Engineering Education and Training. 2005, P.25--32.
[6]
Navarro, E. and A. van der Hoek, Comprehensive Evaluation of an Educational Software Engineering Simulation Environment, in 20th Conference on Software Engineering Education and Training. 2007, P.195--202.
[7]
Sharp, H. and P. Hall, An Interactive Multimedia Software House Simulation for Postgraduate Software Engineers, in 22nd International Conference on Software Engineering. 2000, P. 688--691.

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  • (2020)A Learners Experience with the Games Education in Software EngineeringSoft Computing Applications10.1007/978-3-030-52190-5_27(379-395)Online publication date: 18-Aug-2020
  • (2018)Games and Gamification in Software Engineering Education: A Survey with Educators2018 IEEE Frontiers in Education Conference (FIE)10.1109/FIE.2018.8658524(1-9)Online publication date: Oct-2018
  • (2017)Implementation of a risk management simulation toolProcedia Computer Science10.1016/j.procs.2017.11.030121:C(218-223)Online publication date: 1-Jan-2017
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Published In

cover image ACM SIGCSE Bulletin
ACM SIGCSE Bulletin  Volume 41, Issue 1
SIGCSE '09
March 2009
553 pages
ISSN:0097-8418
DOI:10.1145/1539024
Issue’s Table of Contents
  • cover image ACM Conferences
    SIGCSE '09: Proceedings of the 40th ACM technical symposium on Computer science education
    March 2009
    612 pages
    ISBN:9781605581835
    DOI:10.1145/1508865
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 04 March 2009
Published in SIGCSE Volume 41, Issue 1

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Author Tags

  1. educational evaluation
  2. educational games
  3. educational technology
  4. instructional evaluation
  5. instructional technology
  6. simulation
  7. software engineering education

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Cited By

View all
  • (2020)A Learners Experience with the Games Education in Software EngineeringSoft Computing Applications10.1007/978-3-030-52190-5_27(379-395)Online publication date: 18-Aug-2020
  • (2018)Games and Gamification in Software Engineering Education: A Survey with Educators2018 IEEE Frontiers in Education Conference (FIE)10.1109/FIE.2018.8658524(1-9)Online publication date: Oct-2018
  • (2017)Implementation of a risk management simulation toolProcedia Computer Science10.1016/j.procs.2017.11.030121:C(218-223)Online publication date: 1-Jan-2017
  • (2015)Novice code understanding strategies during a software maintenance assignmentProceedings of the 37th International Conference on Software Engineering - Volume 210.5555/2819009.2819052(276-284)Online publication date: 16-May-2015
  • (2015)Novice Code Understanding Strategies during a Software Maintenance Assignment2015 IEEE/ACM 37th IEEE International Conference on Software Engineering10.1109/ICSE.2015.341(276-284)Online publication date: May-2015
  • (2015)ARMI 2.0: An online risk management simulation2015 12th International Conference on Electrical Engineering/Electronics, Computer, Telecommunications and Information Technology (ECTI-CON)10.1109/ECTICon.2015.7207043(1-5)Online publication date: Jun-2015
  • (2015)Design and Evaluation of PMS: A Computerized Simulation Game for Software Project ManagementThe Computer Games Journal10.1007/s40869-015-0009-54:1-2(101-121)Online publication date: 16-Jun-2015
  • (2014)Evaluating GameDevTycoon for teaching software engineeringProceedings of the 45th ACM technical symposium on Computer science education10.1145/2538862.2538971(403-408)Online publication date: 5-Mar-2014
  • (2014)Student projects are not throwawaysProceedings of the 45th ACM technical symposium on Computer science education10.1145/2538862.2538965(55-60)Online publication date: 5-Mar-2014
  • (2013)Evaluation of games for teaching computer scienceProceedings of the 8th Workshop in Primary and Secondary Computing Education10.1145/2532748.2532751(51-60)Online publication date: 11-Nov-2013
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