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ABSTRACT
This paper is concerned with a game on graphs called graph searching. The object of this game is to clear all edges of a contaminated graph. Clearing is achieved by moving searchers, a kind of token, along the edges of the graph according to clearing rules. Certain search strategies cause edges that have been cleared to become contaminated again. Megiddo et al. [9] conjectured that every graph can be searched using a minimum number of searchers without this recontamination occurring, that is, without clearing any edge twice. In this paper, this conjecture is proved. This places the graph-searching problem in NP, completing the proof by Megiddo et al. that the graph-searching problem is NP-complete. Furthermore, by eliminating the need to consider recontamination, this result simplifies the analysis of searcher requirements with respect to other properties of graphs.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 16
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Micah Adler , Harald Räcke , Naveen Sivadasan , Christian Sohler , Berthold Vöcking, Randomized Pursuit-Evasion in Graphs, Combinatorics, Probability and Computing, v.12 n.3, p.225-244, May 2003
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Lali Barrière , Paola Flocchini , Pierre Fraigniaud , Nicola Santoro, Capture of an intruder by mobile agents, Proceedings of the fourteenth annual ACM symposium on Parallel algorithms and architectures, August 10-13, 2002, Winnipeg, Manitoba, Canada
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REVIEW
"Daniel P. Bovet : Reviewer"
Lapaugh proves the truth of a conjecture raised by Megiddo et
al.[1] that the edges of a graph can be
cleared by an efficient one-pass algorithm without ever having to
reclear an edge already cleared. This places the
more...
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