skip to main content
10.1145/1517664.1517705acmotherconferencesArticle/Chapter ViewAbstractPublication PagesteiConference Proceedingsconference-collections
research-article

Spatially aware handhelds for high-precision tangible interaction with large displays

Published: 16 February 2009 Publication History

Abstract

While touch-screen displays are becoming increasingly popular, many factors affect user experience and performance. Surface quality, parallax, input resolution, and robustness, for instance, can vary with sensing technology, hardware configurations, and environmental conditions.
We have developed a framework for exploring how we could overcome some of these dependencies, by leveraging the higher visual and input resolution of small, coarsely tracked mobile devices for direct, precise, and rapid interaction on large digital displays.
The results from a formal user study show no significant differences in performance when comparing four techniques we developed for a tracked mobile device, where two existing touch-screen techniques served as baselines. The mobile techniques, however, had more consistent performance and smaller variations among participants, and an overall higher user preference in our setup. Our results show the potential of spatially aware handhelds as an interesting complement or substitute for direct touch-interaction on large displays.

References

[1]
Albinsson, P-A. and Zhai, S. High precision touch screen interaction. Proc. CHI '03 (2003), 105--112.
[2]
Ballagas, R., Borchers, J., Rohs, M., and Sheridan, J. G. The smart phone: A ubiquitous input device. Pervasive Computing, IEEE, vol. 5, no. 1 (2006). 70--77.
[3]
Baudisch, P., Good, N., Bellotti, V., and Schraedley, P. 2002. Keeping things in context: A comparative evaluation of focus plus context screens, overviews, and zooming. Proc. CHI '02 (2002), 259--266.
[4]
Benko, H., Wilson, A., and Baudisch, P. Precise selection techniques for multi-touch screens. Proc. CHI '06 (2006), 1263--1272.
[5]
Benko, H., Ishak, E. W., and Feiner, S. 2004. Collaborative mixed reality visualization of an archaeological excavation. Proc. ISMAR '04 (2004), 132--140.
[6]
Fitzmaurice, G. W. Situated information spaces and spatially aware palmtop computers. Commun. ACM 36, 7 (Jul. 1993), 39--49.
[7]
Hardy, R. and Rukzio, E. Touch & interact: Touch-based interaction of mobile phones with displays. Proc. MobileHCI '08 (2008), 245--254.
[8]
Hart, S. G., and Staveland, L. E. Development of NASA-TLX (Task Load Index): Results of empirical and theoretical research. In Human Mental Workload (1988), 239--250.
[9]
Henrysson, A. and Ollila, M. UMAR: Ubiquitous mobile augmented reality. Proc. MUM '04 (2004), 41--45.
[10]
Hodges, S., Izadi, S., Butler, A., Rrustemi, A., and Buxton, B. Thin-Sight: Versatile multi-touch sensing for thin form-factor displays. Proc UIST '07 (2007), 259--268.
[11]
Lewis, J. R. IBM computer usability satisfaction questionnaires: Psychometric evaluation and instructions for use. Int. J. Hum.-Comput. Interact., 7(1). (1995), 57--78.
[12]
MacKenzie, I. S. and Oniszczak, A. A comparison of three selection techniques for touchpads. Proc. CHI '98 (1998), 336--343.
[13]
Moscovich, T. and Hughes, J. F. Navigating documents with the virtual scroll ring. Proc. UIST '04 (2004), 57--60.
[14]
Olwal, A., Feiner S., and Heyman, S. Rubbing and tapping for precise and rapid selection on touch-screen displays. Proc. CHI '08 (2008), 295--304.
[15]
Olwal, A. LightSense: Enabling spatially aware handheld interaction devices. Proc. ISMAR '06 (2006). 119--122.
[16]
Reilly, D., Rodgers, M., Argue, R., Nunes, M., and Inkpen, K. Marked-up maps: Combining paper maps and electronic information resources. Personal Ubiquitous Comput. 10, 4 (2006), 215--226.
[17]
Rekimoto, J. A multiple device approach for supporting whiteboard-based interactions. Proc. CHI '98 (1998), 344--351.
[18]
Rekimoto, J. and Nagao, K. The world through the computer: Computer augmented interaction with real world environments. Proc. UIST '95 (1995), 29--36.
[19]
Rohs, M., Schöning, J., Krüger, A., and Hecht, B. Towards real-time markerless tracking of magic lenses on paper maps. Adjunct Proc. Pervasive '07 (2007), 69--72.
[20]
Rukzio, E., Broll, G., Leichtenstern, K., and Schmidt, A. Mobile interaction with the real world: An evaluation and comparison of physical mobile interaction techniques. Proc. AmI-07 (2007), 1--18.
[21]
Smith, G. and schraefel, mc. The radial scroll tool: Scrolling support for stylus- or touch-based document navigation. Proc. UIST '04 (2004), 53--56.
[22]
Wagner, D., Reitmayr, G., Mulloni, A., Drummond, T., and Schmalstieg, D. Pose tracking from natural features on mobile phones. Proc. ISMAR '08 (2008), 125--134.
[23]
Wagner, D. and Schmalstieg, D. First steps towards handheld augmented reality. Proc. ISWC '03 (2003), 127--135.
[24]
Wilson, A. D. and Sarin, R. BlueTable: Connecting wireless mobile devices on interactive surfaces using vision-based handshaking. Proc. GI 2007 (2007), 119--125.
[25]
Wobbrock, J. O., Wilson, A. D., and Li, Y. Gestures without libraries, toolkits or training: A $1 recognizer for user interface prototypes. Proc. UIST'07 (2007), 159--168.
[26]
Yee, K. Peephole displays: Pen interaction on spatially aware hand-held computers. Proc. CHI '03 (2003), 1--8.

Cited By

View all

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Other conferences
TEI '09: Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
February 2009
407 pages
ISBN:9781605584935
DOI:10.1145/1517664
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

  • Microsoft Research (USA)
  • Microsoft Research Cambridge (UK)
  • Nokia (Finland)
  • Microsoft Hardware (USA)

In-Cooperation

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 16 February 2009

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. LightSense
  2. MobileButtons
  3. MobileDrag
  4. MobileGesture
  5. MobileRub
  6. interaction technique
  7. mobile
  8. spatially aware
  9. tangible
  10. touch
  11. touch-screen

Qualifiers

  • Research-article

Conference

TEI09
Sponsor:

Acceptance Rates

Overall Acceptance Rate 393 of 1,367 submissions, 29%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)14
  • Downloads (Last 6 weeks)0
Reflects downloads up to 08 Mar 2025

Other Metrics

Citations

Cited By

View all
  • (2024)mF+CInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2023.103170182:COnline publication date: 1-Feb-2024
  • (2022)Research on the Multi-Screen Connection Interaction Method Based on Regular Octagon K-Value Template MatchingSymmetry10.3390/sym1408152814:8(1528)Online publication date: 26-Jul-2022
  • (2022)SurfaceLens: near-surface spatial interaction with science museum exhibitsDigital Creativity10.1080/14626268.2022.203920833:1(18-34)Online publication date: 4-Mar-2022
  • (2022)Investigating the multimedia pointing techniques in the tabletop-centric cross-device interactionMultimedia Tools and Applications10.1007/s11042-022-12975-082:7(10077-10098)Online publication date: 21-Apr-2022
  • (2019)Investigating Smartphone-based Pan and Zoom in 3D Data Spaces in Augmented RealityProceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/3338286.3340113(1-13)Online publication date: 1-Oct-2019
  • (2019)Hybrid Touch/Tangible Spatial 3D Data SelectionComputer Graphics Forum10.1111/cgf.1371038:3(553-567)Online publication date: 10-Jul-2019
  • (2017)Spatial interaction for the post-processing of 3D CFD datasetsProceedings of the Eurographics/IEEE VGTC Conference on Visualization: Short Papers10.2312/eurovisshort.20171136(73-77)Online publication date: 12-Jun-2017
  • (2017)Hybrid Tactile/Tangible Interaction for 3D Data ExplorationIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2016.259921723:1(881-890)Online publication date: 1-Jan-2017
  • (2016)Supporting visual exploration for multiple users in large display environments2016 IEEE Conference on Visual Analytics Science and Technology (VAST)10.1109/VAST.2016.7883506(1-10)Online publication date: Oct-2016
  • (2016)Towards An Understanding of Mobile Touch Navigation in a Stereoscopic Viewing Environment for 3D Data ExplorationIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2015.244023322:5(1616-1629)Online publication date: 1-May-2016
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media