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Generalized hidden surface removal
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Source Annual Symposium on Computational Geometry archive
Proceedings of the ninth annual symposium on Computational geometry table of contents
San Diego, California, United States
Pages: 1 - 10  
Year of Publication: 1993
ISBN:0-89791-582-8
Author
Sponsors
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

In this paper we study the following generalization of the classical hidden surface removal problem: given a set S of objects, a view point and a point light source, compute which parts of the objects in S are visible, subdivided into parts that are lit and parts that are not lit. We prove tight bounds on the maximum combinatorial complexity of such views and give efficient output-sensitve algorithms to compute the views for three cases: (i) S consists of non-intersecting triangles, (ii) S consists of horizontal axis-parallel rectangles, (iii) S is the set of faces of a polyhedral terrain.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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L.J. Guibas, J. Hershberger, D. Leven, M. Sharir and R. E. Tarjan, Linear-Time Algorithms for Visibility and Shortest Path Problems Inside Triangulated Simple Polygons, Algorithmica 2 (1987), pp. 209-233.
 
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H. Mairson and J. Stolfi, Reporting and counting intersections between two sets of line segments, Theoretical Foundations of Computer Science and CAD, R.A. Earnshaw (Ed.), NATO ASI Series, Vol. F-40, Springer Verlag, 1988, pp.307-326.
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M.H. Overmars, personal communication.
 
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