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Action capture with accelerometers

Published: 07 July 2008 Publication History

Abstract

We create a performance animation system that leverages the power of low-cost accelerometers, readily available motion capture databases, and construction techniques from e-textiles. Our system, built with only off-the-shelf parts, consists of five accelerometers sewn into a comfortable shirt that streams data to a computer. The accelerometer readings are continuously matched against accelerations computed from existing motion capture data, and an avatar is animated with the closest match. We evaluate our system visually and using simultaneous motion and accelerometer capture.

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cover image ACM Conferences
SCA '08: Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
July 2008
230 pages
ISBN:9783905674101

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Eurographics Association

Goslar, Germany

Publication History

Published: 07 July 2008

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SCA '08 Paper Acceptance Rate 24 of 60 submissions, 40%;
Overall Acceptance Rate 183 of 487 submissions, 38%

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Cited By

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  • (2024)EgoHDM: A Real-time Egocentric-Inertial Human Motion Capture, Localization, and Dense Mapping SystemACM Transactions on Graphics10.1145/368790743:6(1-12)Online publication date: 19-Dec-2024
  • (2024)WheelPoser: Sparse-IMU Based Body Pose Estimation for Wheelchair UsersProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675638(1-17)Online publication date: 27-Oct-2024
  • (2018)Deep inertial poserACM Transactions on Graphics10.1145/3272127.327510837:6(1-15)Online publication date: 4-Dec-2018
  • (2018)Master of Puppets3D Research10.1007/s13319-018-0158-y9:1(1-14)Online publication date: 1-Mar-2018
  • (2017)A mutual motion capture system for face-to-face collaborationProceedings of the 27th International Conference on Artificial Reality and Telexistence and 22nd Eurographics Symposium on Virtual Environments10.5555/3298830.3298833(9-16)Online publication date: 22-Nov-2017
  • (2017)Performance-Based Biped Control using a Consumer Depth CameraComputer Graphics Forum10.5555/3128975.312901036:2(387-395)Online publication date: 1-May-2017
  • (2017)Performance-Driven Hybrid Full-Body Character Control for Navigation and Interaction in Virtual Environments3D Research10.1007/s13319-017-0124-08:2(1-15)Online publication date: 1-Jun-2017
  • (2016)Real-time full-body motion reconstruction and recognition for off-the-shelf VR devicesProceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry - Volume 110.1145/3013971.3013987(309-318)Online publication date: 3-Dec-2016
  • (2016)Real-time Physics-based Motion Capture with Sparse SensorsProceedings of the 13th European Conference on Visual Media Production (CVMP 2016)10.1145/2998559.2998564(1-10)Online publication date: 12-Dec-2016
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