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REFERENCES
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CITED BY 6
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J. Marsh , M. Glencross , S. Pettifer , R. J. Hubbold , J. Cook , S. Daubrenet, Minimising latency and maintaining consistency in distributed virtual prototyping, Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, June 16-18, 2004, Singapore
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Terrence Fernando , Norman Murray , Kevin Tan , Prasad Wimalaratne, Software architecture for a constraint-based virtual environment, Proceedings of the ACM symposium on Virtual reality software and technology, p.147-154, December 20-22, 1999, London, United Kingdom
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C. Hsu , G. Alt , Z. Huang , E. Beier , B. Brüderlin, A constraint-based manipulator toolset for editing 3D objects, Proceedings of the fourth ACM symposium on Solid modeling and applications, p.168-180, May 14-16, 1997, Atlanta, Georgia, United States
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INDEX TERMS
Primary Classification:
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.5
Computational Geometry and Object Modeling
Subjects:
Curve, surface, solid, and object representations
Additional Classification:
F.
Theory of Computation
F.2
ANALYSIS OF ALGORITHMS AND PROBLEM COMPLEXITY
F.2.2
Nonnumerical Algorithms and Problems
Subjects:
Geometrical problems and computations
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.7
Three-Dimensional Graphics and Realism
Subjects:
Virtual reality
General Terms:
Algorithms,
Design
Keywords:
3D Interaction Techniques,
Constraint-based Solid Modeling,
Geometric Reasoning,
Virtual Reality
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