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Facilitating system control in ray-based interaction tasks

Published: 18 November 2009 Publication History

Abstract

This paper investigates the usability of tracked wands equipped with additional input sensors for system control tasks in 3D interaction scenarios. We integrated a thumb-operated circular touchpad into a hand-held wand and compared the performance of our input device to common ray-based interaction in a menu selection and parameter adjustment task. The results show that both interfaces can be highly efficient, but ray-based interaction is only competitive if large-sized graphical interface representations are provided. In contrast, touchpad input performs well independent of the size of the graphical elements due to proprioceptive and tactile feedback.

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Dachselt, R., and Hübner, A. 2007. Three-dimensional menus: A survey and taxonomy. Computers&Graphics 31, 1, 53--65.
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Fitts, P. 1954. The Information Capacity of the Human Motor System in Controlling the Amplitude of Movement. In Journal of Experimental Psychology 47, 381--391.
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Kulik, A., Kunert, A., Lux, C., and Fröhlich, B. 2009. The pie slider: Combining advantages of the real and the virtual space. In Proceedings of the 9th International Symposium on Smart Graphics, Springer Berlin / Heidelberg, 93--104.
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McMahan, R., and Bowman, D. 2007. An empirical comparison of task sequences for immersive virtual environments. In Proceedings of the IEEE Symposium on 3D User Interfaces, 25--32.
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Poupyrev, I., Weghorst, S., Billinghurst, M., and Ichikawa, T. 1998. Egocentric object manipulation in virtual environments: Empirical evaluation of interaction techniques. Computer Graphics Forum 17, 3, 41--52.
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Cited By

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  • (2024)Virtual Task Environments Factors Explored in 3D Selection StudiesProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670983(1-16)Online publication date: 3-Jun-2024
  • (2021)Exploring Input Approximations for Control Panels in Virtual Reality2021 IEEE Virtual Reality and 3D User Interfaces (VR)10.1109/VR50410.2021.00092(1-9)Online publication date: Mar-2021
  • (2016)Exploring the Throughput Potential of In-Air PointingProceedings, Part II, of the 18th International Conference on Human-Computer Interaction. Interaction Platforms and Techniques - Volume 973210.1007/978-3-319-39516-6_2(13-24)Online publication date: 17-Jul-2016
  • Show More Cited By

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  1. Facilitating system control in ray-based interaction tasks

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    cover image ACM Conferences
    VRST '09: Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
    November 2009
    277 pages
    ISBN:9781605588698
    DOI:10.1145/1643928
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 18 November 2009

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    Author Tags

    1. 3D input device
    2. 3D pointing
    3. system control

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    Cited By

    View all
    • (2024)Virtual Task Environments Factors Explored in 3D Selection StudiesProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670983(1-16)Online publication date: 3-Jun-2024
    • (2021)Exploring Input Approximations for Control Panels in Virtual Reality2021 IEEE Virtual Reality and 3D User Interfaces (VR)10.1109/VR50410.2021.00092(1-9)Online publication date: Mar-2021
    • (2016)Exploring the Throughput Potential of In-Air PointingProceedings, Part II, of the 18th International Conference on Human-Computer Interaction. Interaction Platforms and Techniques - Volume 973210.1007/978-3-319-39516-6_2(13-24)Online publication date: 17-Jul-2016
    • (2014)The performance of un-instrumented in-air pointingProceedings of Graphics Interface 201410.5555/2619648.2619659(59-66)Online publication date: 7-May-2014
    • (2013)Pointing at 3d target projections with one-eyed and stereo cursorsProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2470654.2470677(159-168)Online publication date: 27-Apr-2013
    • (2012)Poster: Investigating one-eyed and stereo cursors for 3D pointing tasks2012 IEEE Symposium on 3D User Interfaces (3DUI)10.1109/3DUI.2012.6184214(167-168)Online publication date: Mar-2012
    • (2010)VR menusProceedings of the 6th international conference on Advances in visual computing - Volume Part I10.5555/1939921.1940002(719-728)Online publication date: 29-Nov-2010
    • (2009)Building on Realism and Magic for Designing 3D Interaction TechniquesIEEE Computer Graphics and Applications10.1109/MCG.2009.11529:6(22-33)Online publication date: Nov-2009

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