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Dynamic light amplification for immersive environment rendering

Published:14 December 2009Publication History

ABSTRACT

Two common limitations of modern Head Mounted Displays (HMD): the narrow field of view and limited dynamic range, call for rendering techniques that can circumvent or even take advantage of these limiting factors. In order to improve visual response from HMDs, we propose a new method of creating various lighting effects, by using view-dependent control over lighting. Two implemented examples are provided: simulation of a blinding effect in dark environments, and contrast enhancement. The paper is intended for the audience interested in developing HMD-based Virtual Reality applications with improved scene illumination.

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      • Published in

        cover image ACM Conferences
        VRCAI '09: Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
        December 2009
        374 pages
        ISBN:9781605589121
        DOI:10.1145/1670252

        Copyright © 2009 ACM

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        New York, NY, United States

        Publication History

        • Published: 14 December 2009

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