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A novel wearable device to present localized sensation of wind

Published: 29 October 2009 Publication History

Abstract

We study a wearable device for presenting the sensation of localized wind. Previous works on wind displays used an array of fans that were fixed around the visual display. The distance between the fans and the user was relatively large, making it difficult to give the impression of "local" wind, such as the virtual experience of a bullet passing close to the skin. We propose a local wind display that is a new type of wearable device. The presentation area is around the ears, which the area of the body most sensitive to wind. In this paper, we evaluated the sensation threshold of wind at different parts of the body, focusing on the head. We also measured the two-point discrimination threshold of the most sensitive area on the head. Finally, we propose an application of the device.

References

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amBX PC gaming peripherals: http://www.ambx.philips.com
[2]
T. Moon and G. Kim: Design and Evaluation of a Wind Display for Virtual Reality, Proceedings of the ACM symposium on Virtual Reality software and technology, 2004
[3]
E. Sawada, S. Ida, T. Awaji, K. Morishita, T. Aruga, R Takeuchi, T. Fujii, H. Kimura, T. Nakamura, M. Furukawa, N. Shimizu, T. Tokiwa, M. Sugimoto and M. Inami, BYU-BYU-View: A Wind Communication Interface, ACM SIGGRAPH 2007 Full-Conference DVD-ROM Emerging Technologies, San Diego, Aug 2007
[4]
S. Kulkarni, M. Minor, M. Deaver and E. Pardyjak: Output Feedback Control of Wind Display in a Virtual Environment, 2007 IEEE International Conference on Robotics and Automation Rome, Italy, 10--14 April 2007
[5]
S. Cardin, F. Vexo and D. Thalmann: Head Mounted Wind, Proceeding of the 20th annual conference on Computer Animation and Social Agents (CASA2007)

Cited By

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  • (2024)Expressive, Scalable, Mid-air Haptics with Synthetic JetsACM Transactions on Computer-Human Interaction10.1145/363515031:2(1-28)Online publication date: 29-Jan-2024
  • (2024)A Comparative Study Between a Large Screen and an HMD Using Wind Representations in Virtual RealityIEEE Computer Graphics and Applications10.1109/MCG.2024.342694344:4(53-68)Online publication date: 19-Jul-2024
  • (2023)Pseudo-Wind Perception Induced by Cross-Modal Reproduction of Thermal, Vibrotactile, Visual, and Auditory StimuliIEEE Access10.1109/ACCESS.2023.323631011(4781-4793)Online publication date: 2023
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cover image ACM Other conferences
ACE '09: Proceedings of the International Conference on Advances in Computer Entertainment Technology
October 2009
456 pages
ISBN:9781605588643
DOI:10.1145/1690388
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • Foundation of the Hellenic World

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 October 2009

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Author Tags

  1. head
  2. local wind display
  3. wearable device
  4. wind sensation

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ACE '09
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Overall Acceptance Rate 36 of 90 submissions, 40%

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Cited By

View all
  • (2024)Expressive, Scalable, Mid-air Haptics with Synthetic JetsACM Transactions on Computer-Human Interaction10.1145/363515031:2(1-28)Online publication date: 29-Jan-2024
  • (2024)A Comparative Study Between a Large Screen and an HMD Using Wind Representations in Virtual RealityIEEE Computer Graphics and Applications10.1109/MCG.2024.342694344:4(53-68)Online publication date: 19-Jul-2024
  • (2023)Pseudo-Wind Perception Induced by Cross-Modal Reproduction of Thermal, Vibrotactile, Visual, and Auditory StimuliIEEE Access10.1109/ACCESS.2023.323631011(4781-4793)Online publication date: 2023
  • (2022)Towards a Sensitive Urban Wind Representation in Virtual RealityISPRS International Journal of Geo-Information10.3390/ijgi1104023911:4(239)Online publication date: 6-Apr-2022
  • (2021)VWind: Virtual Wind Sensation to the Ear by Cross-Modal Effects of Audio-Visual, Thermal, and Vibrotactile StimuliSIGGRAPH Asia 2021 Emerging Technologies10.1145/3476122.3484848(1-2)Online publication date: 14-Dec-2021
  • (2021)A study on the verification of the effect of sensory extension through cutaneous sensation on experiential learning using VRVirtual Reality10.1007/s10055-020-00435-925:1(19-30)Online publication date: 1-Mar-2021
  • (2020)A Skin-Stroke Display on the Eye-Ring Through Head-Mounted DisplaysProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376700(1-13)Online publication date: 21-Apr-2020
  • (2020)Perception of Multisensory Wind Representation in Virtual Reality2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR50242.2020.00024(45-53)Online publication date: Nov-2020
  • (2020)Manipulating the Perceived Directions of Wind by Visuo-Audio-Haptic Cross-Modal EffectsHaptics: Science, Technology, Applications10.1007/978-3-030-58147-3_26(235-243)Online publication date: 6-Sep-2020
  • (2019)WindyWallProceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3294109.3295624(635-644)Online publication date: 17-Mar-2019
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