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UNMAKEABLELOVE: gaming technologies for the cybernetic theatre Re-Actor

Published: 29 October 2009 Publication History

Abstract

This paper describes a new 6-screen stereographic display system Re-Actor, together with an interactive augmented reality artwork UNMAKEABLELOVE. The artwork was developed using extended Microsoft® XNA™ game-engine technology and over 300 motion-capture sequences to produce an algorithmically driven world of virtual characters. The real-time application uses 6 interactive torches to reveal a world of thirty 'humans', inspired by the Samuel Beckett piece of prose The Lost Ones (1972). Infrared cameras capture the torch users and display the real-time video inside the virtual world, as a strategy of augmentation. This paper explains both the technologies of the display system Re-Actor and the artwork together with philosophical underpinning of UNMAKEABLELOVE as a future form of situated cybernetic theatre and the potential for large-scale stereographic situated gaming.

References

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Beckett, S. 1972, The Lost Ones, trans. New York: Grove Press. Originally published 1971, Le Depeupleur, Paris: Les Editions de Minuit.
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Beckett, S. 1972, The Lost Ones, trans. New York: Grove Press. Originally published 1971, Le Depeupleur, Paris: Les Editions de Minuit, 7.
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Beckett, S. 1972, The Lost Ones, trans. New York: Grove Press. Originally published 1971, Le Depeupleur, Paris: Les Editions de Minuit, 37.
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Lyotard, J. F. 1991 'Can Thought go on without a Body?' in: The Inhuman. Reflections on Time, translated by Geoffrey Bennington and Rachel Bowlby. Stanford California: Stanford University Press. Originally published 1988, L'inhumain. Causeries sur le temps. Paris: Editions Galilée, 22.
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Schwab, G. 2000, 'Cosmographical Meditations on the In/Human: Beckett's The Lost Ones and Lyotard's 'Scapeland', Parallax, 2000, vol. 6, no. 4. 58--75, 61.
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Schwab, G. 2000, 'Cosmographical Meditations on the In/Human: Beckett's The Lost Ones and Lyotard's 'Scapeland', Parallax, 2000, vol. 6, no. 4., 58--75. 62.
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The Virtual Room, DOI=<http://www.vroom.org.au>. Last accessed 16 June 2009.
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UNMAKEABLELOVE, DOI=<http://unmakeablelove.org>. Last accessed 16 June 2009.
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cover image ACM Other conferences
ACE '09: Proceedings of the International Conference on Advances in Computer Entertainment Technology
October 2009
456 pages
ISBN:9781605588643
DOI:10.1145/1690388
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 29 October 2009

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Author Tags

  1. Re-Actor
  2. Samuel Beckett
  3. algorithms
  4. augmented reality
  5. cybernetic theatre
  6. game engine
  7. interactive
  8. polarized
  9. real-time
  10. situated
  11. stereographic

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