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WiiPlay: a 3D third person game in XNA

Published: 29 October 2009 Publication History

Abstract

This paper describes a 3D third person platform game developed using the XNA Game Studio. This 3D game was developed to allow a fresh and intuitive interaction based on player's natural movements, by using the Wii controller and its accelerometers. These new ways of interacting with software applications in general, and games in particular, open many doors. For example, multi-user software development that requires a single computer, since they can be manipulated on the same physical space by several users using simple screen projection.

References

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{Blender 08} Blender. www.blender.org, 2008.
[2]
{Costantini 09} G. Costantini, G. Maggiore, and A. Cortesi. Learning by fixing and extending games. EUROGRAPHICS 2009 Education paper, pages 15--21, 2009.
[3]
{ESA 09} ESA. Entertainment software association, http://www.theesa.com/, June 2009.
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{Linneweber 09} Thorben Linneweber. Wikidot: Jiglibx, http://jiglibx.wikidot.com, 2009.
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{NDP 09} Group NDP. http://npd.com/lps/entertainment_trends2009/, March 2009.
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{Torres 08} Ana Torres. Cognitive effects of videogames on older people. ZON DIGITAL GAMES, pages 21--27, 2008.
[7]
{WiimoteLib 09} WiimoteLib. http://blogs.msdn.com/coding4fun/archive/2007/03/14/1879033.aspx. 2009.

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Published In

cover image ACM Other conferences
ACE '09: Proceedings of the International Conference on Advances in Computer Entertainment Technology
October 2009
456 pages
ISBN:9781605588643
DOI:10.1145/1690388
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 October 2009

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Author Tags

  1. 3D games
  2. Wiimote
  3. XNA
  4. videogames

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  • Research-article

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ACE '09
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Overall Acceptance Rate 36 of 90 submissions, 40%

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