Cited By
View all- Monnens D(2011)War and PlayDesigning Games for Ethics10.4018/978-1-60960-120-1.ch006(83-97)Online publication date: 2011
This paper discusses the critical gameplay design project and its newest developments. After being exhibited in five national and international venues in 2009--2010, the project has been reconstituted with 3 new games that critique specific aspects of ...
This paper discusses the critical gameplay design project and its newest evolution. After being exhibited in several international venues in 2009-2011, the project has evolved to employ a more pointed critique of game culture and how people play. The ...
How do games affect the way we problem solve, socialize, or even view the world? When we shoot, do we learn to destroy obstacles instead of work around them? Does the binary world of enemies and adversaries teach us to ignore the gray in the everyday? ...
Association for Computing Machinery
New York, NY, United States
Check if you have access through your login credentials or your institution to get full access on this article.
Sign in