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TessalTable: tile-based creation of patterns and images

Published:24 January 2010Publication History

ABSTRACT

In this paper we introduce the TessalTable, a collaborative play system for learning about tessellations and symmetry through augmented pattern blocks. Children use tiles to "pick up" a piece of an image or video. The tiles act as containers for visual content which can be arranged and rearranged anywhere on the application surface. The tile-based controls allow for simultaneous multi-user input. A preliminary study found that children understand and engage with the interface. The ability to arrange and rearrange dynamic images invites users to explore geometric patterns and connected motion.

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    • Published in

      cover image ACM Conferences
      TEI '10: Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
      January 2010
      414 pages
      ISBN:9781605588414
      DOI:10.1145/1709886

      Copyright © 2010 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 24 January 2010

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      Overall Acceptance Rate393of1,367submissions,29%

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