ABSTRACT
In order to support interactive high-fidelity prototyping of post-WIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and supported by an advanced tool suite, the OpenInterface Platform Workbench. Our approach strives for supporting a collaborative (programmer-designer) and user-centered design activity. The workbench architecture allows exploration of novel interaction techniques through seamless integration and adaptation of heterogeneous components, high-fidelity rapid prototyping, runtime evaluation and fine-tuning of designed systems. This paper illustrates through the iterative construction of a running example how OpenInterface allows the leverage of existing resources and fosters the creation of non-conventional interaction techniques.
- Beaudouin-Lafon, M. 2000. Instrumental interaction: an interaction model for designing post-wimp user interfaces. In Proc. of SIGCHI conf. on Human factors in computing systems. CHI'00. ACM, 446--453. Google ScholarDigital Library
- Buxton, W. 1983. Lexical and pragmatic considerations of input structures. SIGGRAPH Comp. Graph. 17(1):31--37. Google ScholarDigital Library
- Cohen, P. R., Johnston, M., McGee, D., Oviatt, S., Pittman, J., Smith, I., Chen, L., and Clow, J. 1997. QuickSet: multimodal interaction for distributed applications. In Proc. of ACM MULTIMEDIA '97. 31--40. Google ScholarDigital Library
- Hartmann, B., Klemmer, S. R., Bernstein, M., Abdulla, L., Burr, B., Robinson-Mosher, A., and Gee, J. 2006. Reflective physical prototyping through integrated design, test, and analysis. In Proc. of UIST '06. Google ScholarDigital Library
- König, W. A., Rädle, R., and Reiterer, H. 2009. Squidy: a zoomable design environment for natural user interfaces. In CHI EA'09. 4561--4566. Google ScholarDigital Library
- Lawson, J-Y. L., Al-Akkad, A., Vanderdonckt, J., and Macq, B. 2009. An open source workbench for prototyping multimodal interactions based on off-the-shelf heterogeneous components. In Proc. of EICS'09. ACM, 245--254. Google ScholarDigital Library
- Li, Y. and Landay, J. A. 2005. Informal prototyping of continuous graphical interactions by demonstration. In Proc. of UIST '05. ACM, 221--230. Google ScholarDigital Library
- Merrill, D. and Paradiso, J. A. 2005. Personalization, Expressivity, and Learnability of an Implicit Mapping Strategy for Physical Interfaces. In Proc. of CHI'05. ACM, 2152--2161.Google Scholar
- Myers, B., Hudson, S. E., and Pausch, R. 2000. Past, present, and future of user interface software tools. In Trans. on Computer-Human Interaction. ACM, 7(1):3--28. Google ScholarDigital Library
- Rettig, M., 1994. Prototyping for tiny fingers. Communications of the ACM. 37, 4, 21--27. Google ScholarDigital Library
- Sinha, A. K. and Landay, J. A. 2003. Capturing user tests in a multimodal, multidevice informal prototyping tool. In Proc. of ICMI '03. ACM, 117--124. Google ScholarDigital Library
Index Terms
- Component-based high fidelity interactive prototyping of post-WIMP interactions
Recommendations
Comparing user interaction with low and high fidelity prototypes of tabletop surfaces
NordiCHI '10: Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending BoundariesThis paper describes a comparative study between the usage of low-fidelity and a high-fidelity prototyping for the creation of multi-user multi-touch interfaces. The multi-touch interface presented in this paper allows users to collaboratively search ...
Enhancing experience prototyping by the help of mixed-fidelity prototypes
Mobility '07: Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technologyIn this research review I undertook the problem related to the usage of a new concept known as the Mixed- Fidelity Prototype which is a mixture of its predecessors Low- and High- Fidelity Prototypes in Experience Prototyping. Experience Prototyping is a ...
An open source workbench for prototyping multimodal interactions based on off-the-shelf heterogeneous components
EICS '09: Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systemsIn this paper we present an extensible software workbench for supporting the effective and dynamic prototyping of multimodal interactive systems. We hypothesize the construction of such applications to be based on the assembly of several components, ...
Comments