skip to main content
10.1145/1900354.1900385acmconferencesArticle/Chapter ViewAbstractPublication Pagessiggraph-asiaConference Proceedingsconference-collections
research-article

The system for activity-visualization of the experience game of smart phone

Published:15 December 2010Publication History

ABSTRACT

Experience game focusing user's activity is popular among the smart phone games because the user can be easily absorbed into the game and felt more sense of unity with the game. There are many studies about game storytelling. In the paper of Won[Won 2009] they try to detail elements consisting of game scenario. They derived essential element of game scenario and applied them in their prototype game. In the Ha's study[Ha 1999], they develop original idea to draw time and events of game scenario. They tried to express complex relation between time and events by piling layers that represent time and events. These studies can provide good directions to develop game story and create contents in case of developing typical game using joystick or keyboard.

References

  1. Won, Rhee, 2009. A Study on Essential Element of Game Scenario and Systemic Expression about Events, Time, and Space. KOREAN SOCIETY FOR COMPUTER GAME, 91--98Google ScholarGoogle Scholar
  2. Ha, Seong, 1999. Visualization of Spatio-Temporal Logics for Sketch Representation of Game Scenario. JOURNAL OF INSTITUTE OF INDUSTRIAL TECHNOLOGY, 215--224Google ScholarGoogle Scholar

Index Terms

  1. The system for activity-visualization of the experience game of smart phone

          Recommendations

          Comments

          Login options

          Check if you have access through your login credentials or your institution to get full access on this article.

          Sign in
          • Published in

            cover image ACM Conferences
            SA '10: ACM SIGGRAPH ASIA 2010 Posters
            December 2010
            67 pages
            ISBN:9781450305242
            DOI:10.1145/1900354

            Copyright © 2010 ACM

            Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

            Publisher

            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 15 December 2010

            Permissions

            Request permissions about this article.

            Request Permissions

            Check for updates

            Qualifiers

            • research-article

            Acceptance Rates

            Overall Acceptance Rate178of869submissions,20%
          • Article Metrics

            • Downloads (Last 12 months)0
            • Downloads (Last 6 weeks)0

            Other Metrics

          PDF Format

          View or Download as a PDF file.

          PDF

          eReader

          View online with eReader.

          eReader