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The trackball controller: improving the analog stick

Published:06 May 2010Publication History

ABSTRACT

Two groups of participants (novice and advanced) completed a study comparing a prototype game controller to a standard game controller for point-select tasks. The prototype game controller replaces the right analog stick of a standard game controller (used for pointing and camera control) with a trackball. We used Fitts' law as per ISO 9241--9 to evaluate the pointing performance of both controllers. In the novice group, the trackball controller's throughput was 2.69 bps -- 60.1% higher than the 1.68 bps observed for the standard controller. In the advanced group the trackball controller's throughput was 3.19 bps -- 58.7% higher than the 2.01 bps observed for the standard controller. Although the trackball controller performed better in terms of throughput, pointer path was more direct with the standard controller.

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    • Published in

      cover image ACM Other conferences
      Futureplay '10: Proceedings of the International Academic Conference on the Future of Game Design and Technology
      May 2010
      282 pages
      ISBN:9781450302357
      DOI:10.1145/1920778
      • Conference Chairs:
      • Bill Kapralos,
      • Andrew Hogue,
      • Simon Xu

      Copyright © 2010 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 6 May 2010

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