| Interactive pen-and-ink illustration |
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International Conference on Computer Graphics and Interactive Techniques
archive
Proceedings of the 21st annual conference on Computer graphics and interactive techniques
table of contents
Pages: 101 - 108
Year of Publication: 1994
ISBN:0-89791-667-0
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Authors
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Michael P. Salisbury
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Department of Computer Science and Engineering, University of Washington, Seattle, Washington
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Sean E. Anderson
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Department of Computer Science and Engineering, University of Washington, Seattle, Washington
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Ronen Barzel
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Pixar, 1001 West Cutting Blvd, Richmond, California
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David H. Salesin
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Department of Computer Science and Engineering, University of Washington, Seattle, Washington
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| Bibliometrics |
Downloads (6 Weeks): 14, Downloads (12 Months): 187, Citation Count: 57
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ABSTRACT
We present an interactive system for creating pen-and-ink illustrations. The system uses stroke textures—collections of strokes arranged in different patterns—to generate texture and tone. The user “paints” with a desired stroke texture to achieve a desired tone, and the computer draws all of the individual strokes.The system includes support for using scanned or rendered images for reference to provide the user with guides for outline and tone. By following these guides closely, the illustration system can be used for interactive digital halftoning, in which stroke textures are applied to convey details that would otherwise be lost in this black-and-white medium.By removing the burden of placing individual strokes from the user, the illustration system makes it possible to create fine stroke work with a purely mouse-based interface. Thus, this approach holds promise for bringing high-quality black-and-white illustration to the world of personal computing and desktop publishing.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Tunde Cockshott, John Patterson, and David England. Modelling the Texture of Paint. In Proceedings of EUROGRAPHICS '92, pages C- 217 to C-226, September 1992.
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Arthur L. Guptill. Rendering in Pen and Ink. Watson-Guptill Publica-tions, New York, 1976.
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Paul Haeberli and Mark Segal. Texture Mapping as a Fundamen-tal Drawing Primitive. In Proceedings of the Fourth Annual EURO-GRAPHICS Workshop on Rendering, pages 259-266, Paris, June 1993. Ecole Normale Superieure.
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Douglas Kirkland. Icons. Collins Publishers San Francisco, San Fran-cisco, California, 1993.
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Henry C. Pitz. Ink Drawing Techniques. Watson-Guptill Publications, New York, 1957.
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The Premisys Corporation, Chicago. Squiggle, 1993.
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Gary Simmons. The Technical Pen. Watson-Guptill Publications, New York, 1992.
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CITED BY 57
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Jutta Schumann , Thomas Strothotte , Stefan Laser , Andreas Raab, Assessing the effect of non-photorealistic rendered images in CAD, Proceedings of the SIGCHI conference on Human factors in computing systems: common ground, p.35-41, April 13-18, 1996, Vancouver, British Columbia, Canada
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Hong Chen , Ziqiang Liu , Chuck Rose , Yingqing Xu , Heung-Yeung Shum , David Salesin, Example-based composite sketching of human portraits, Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering, June 07-09, 2004, Annecy, France
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David H. Laidlaw , Eric T. Ahrens , David Kremers , Matthew J. Avalos , Russell E. Jacobs , Carol Readhead, Visualizing diffusion tensor images of the mouse spinal cord, Proceedings of the conference on Visualization '98, p.127-134, October 18-23, 1998, Research Triangle Park, North Carolina, United States
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Victoria Interrante , Henry Fuchs , Stephen Pizer, Illustrating transparent surfaces with curvature-directed strokes, Proceedings of the 7th conference on Visualization '96, p.211-ff., October 28-29, 1996, San Francisco, California, United States
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Songhua Xu , Yingqing Xu , Sing Bing Kang , David H. Salesin , Yunhe Pan , Heung-Yeung Shum, Animating Chinese paintings through stroke-based decomposition, ACM Transactions on Graphics (TOG), v.25 n.2, p.239-267, April 2006
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Ryan Schmidt , Tobias Isenberg , Pauline Jepp , Karan Singh , Brian Wyvill, Sketching, scaffolding, and inking: a visual history for interactive 3D modeling, Proceedings of the 5th international symposium on Non-photorealistic animation and rendering, August 04-05, 2007, San Diego, California
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