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Interactive pen-and-ink illustration
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 21st annual conference on Computer graphics and interactive techniques table of contents
Pages: 101 - 108  
Year of Publication: 1994
ISBN:0-89791-667-0
Authors
Michael P. Salisbury  Department of Computer Science and Engineering, University of Washington, Seattle, Washington
Sean E. Anderson  Department of Computer Science and Engineering, University of Washington, Seattle, Washington
Ronen Barzel  Pixar, 1001 West Cutting Blvd, Richmond, California
David H. Salesin  Department of Computer Science and Engineering, University of Washington, Seattle, Washington
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 14,   Downloads (12 Months): 187,   Citation Count: 57
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ABSTRACT

We present an interactive system for creating pen-and-ink illustrations. The system uses stroke textures—collections of strokes arranged in different patterns—to generate texture and tone. The user “paints” with a desired stroke texture to achieve a desired tone, and the computer draws all of the individual strokes.The system includes support for using scanned or rendered images for reference to provide the user with guides for outline and tone. By following these guides closely, the illustration system can be used for interactive digital halftoning, in which stroke textures are applied to convey details that would otherwise be lost in this black-and-white medium.By removing the burden of placing individual strokes from the user, the illustration system makes it possible to create fine stroke work with a purely mouse-based interface. Thus, this approach holds promise for bringing high-quality black-and-white illustration to the world of personal computing and desktop publishing.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Tunde Cockshott, John Patterson, and David England. Modelling the Texture of Paint. In Proceedings of EUROGRAPHICS '92, pages C- 217 to C-226, September 1992.
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Arthur L. Guptill. Rendering in Pen and Ink. Watson-Guptill Publica-tions, New York, 1976.
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Paul Haeberli and Mark Segal. Texture Mapping as a Fundamen-tal Drawing Primitive. In Proceedings of the Fourth Annual EURO-GRAPHICS Workshop on Rendering, pages 259-266, Paris, June 1993. Ecole Normale Superieure.
 
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Douglas Kirkland. Icons. Collins Publishers San Francisco, San Fran-cisco, California, 1993.
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Henry C. Pitz. Ink Drawing Techniques. Watson-Guptill Publications, New York, 1957.
 
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The Premisys Corporation, Chicago. Squiggle, 1993.
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Gary Simmons. The Technical Pen. Watson-Guptill Publications, New York, 1992.
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CITED BY  57
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Collaborative Colleagues:
Michael P. Salisbury: colleagues
Sean E. Anderson: colleagues
Ronen Barzel: colleagues
David H. Salesin: colleagues

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