| Efficient techniques for interactive texture placement |
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International Conference on Computer Graphics and Interactive Techniques
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Proceedings of the 21st annual conference on Computer graphics and interactive techniques
table of contents
Pages: 119 - 122
Year of Publication: 1994
ISBN:0-89791-667-0
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Authors
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Peter Litwinowicz
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Apple Computer, Inc., 1 Infinite Loop, MS 301-3J, Cupertino, CA
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Gavin Miller
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Apple Computer, Inc., 1 Infinite Loop, MS 301-3J, Cupertino, CA
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| Bibliometrics |
Downloads (6 Weeks): 5, Downloads (12 Months): 49, Citation Count: 11
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ABSTRACT
This paper describes efficient algorithms for the placement and distortion of textures. The textures include surface color maps and environment maps. Affine transformations of a texture, as well as localized warps, are used to align features in the texture with features of the model. Image-space caches are used to enable texture placement in real time.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Akeley93
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Beier92
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Catmull74
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Kirk90
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Fuchs89
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Henry Fuchs , John Poulton , John Eyles , Trey Greer , Jack Goldfeather , David Ellsworth , Steve Molnar , Greg Turk , Brice Tebbs , Laura Israel, Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories, ACM SIGGRAPH Computer Graphics, v.23 n.3, p.79-88, July 1989
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CITED BY 11
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Yair Kurzion , Torsten Möller , Roni Yagel, Size preserving pattern mapping, Proceedings of the conference on Visualization '98, p.367-373, October 18-23, 1998, Research Triangle Park, North Carolina, United States
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Tom Molet , Amaury Aubel , Tolga Çapin , Stéphane Carion , Elwin Lee , Nadia Magnenat-Thalmann , Hansrudi Noser , Igor Pandzic , Gaël Sannier , Daniel Thalmann, Anyone for Tennis?, Presence: Teleoperators and Virtual Environments, v.8 n.2, p.140-156, April 1999
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