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Tactile feedback without a big fuss: simple actuators for high-resolution phantom sensations

Published:17 September 2011Publication History

ABSTRACT

Multi-touch screens and surfaces for manipulating digital content play a crucial role in mobile and ubiquitous computing. Augmenting these interactive surfaces with tactile feedback has been found to increase interaction speed, reduce operating errors and minimize visual and cognitive load. Communicating detailed tactile characteristics of virtual elements, however, requires complex electromechanical or electrostatic actuator setups. This increase in complexity makes tactile interfaces intricate, costly or poorly scalable. In order to provide sophisticated tactile sensations with simple actuator technology, we exploit a haptic psychophysical phenomenon called Phantom Sensation. We present a comparison of three standard tactile actuator technologies to see which one can recreate the Phantom Sensation with maximum effect. Our results show the way to a simple and scalable implementation of illusion-based tactile feedback for interactive surfaces. We explore the notion of the Phantom Sensation and its possible applications within a ubicomp scenario.

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References

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  1. Tactile feedback without a big fuss: simple actuators for high-resolution phantom sensations

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    • Published in

      cover image ACM Conferences
      UbiComp '11: Proceedings of the 13th international conference on Ubiquitous computing
      September 2011
      668 pages
      ISBN:9781450306300
      DOI:10.1145/2030112

      Copyright © 2011 ACM

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      Publication History

      • Published: 17 September 2011

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