Abstract
The Communications Web site, http://cacm.acm.org, features more than a dozen bloggers in the BLOG@CACM community. In each issue of Communications, we'll publish selected posts or excerpts.
Follow us on Twitter at http://twitter.com/blogCACM
http://cacm.acm.org/blogs/blog-cacm
John Langford analyzes whether conferences should offer video lectures. Judy Robertson discusses the merits of the Game Design Through Mentoring and Collaboration project.
- Kafai, Desai, Peppler, Chiu, and Moya, "The multiple roles of mentoring," The Computer Clubhouse: Constructionism and Creativity in Youth Communities, Kafai, Peppler, Chapman (Eds.), Teachers College Press, New York, 2009.Google Scholar
- Vos, van der Meijden, Denessen, "Effects of constructing versus playing an educational game on student motivation and deep learning strategy use," Computers & Education 56, 1, January 2011; DOI: 10.1016/j.compedu.2010.08.013. Google ScholarDigital Library
Index Terms
Conferences and video lectures; scientific educational games
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