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Wonder

Published:12 December 2011Publication History

ABSTRACT

Wonder (2011) is an interactive, kinetic sculpture. The work is essentially a living drawing, a residuum of movement that is brought to life by the movement of others. From a distance, the white dots appear to be a constellation, and the work remains static. As a person approaches, the motors suddenly come to life and the dots slowly coalesce to spell the word 'wonder'. However, much like a pointillist painting, the word is illegible when viewed up close. Because of that, it ideally requires two or more people to participate. The person approaching or 'wondering' becomes the artist/performer, physically bringing the work to fruition with their movements. Onlookers are given the ability to see the 'wonder' in the making, both literally and metaphorically. The typically passive act of looking becomes a physically active performance, and people in the vicinity are able to watch and be entertained by the spectacle of it. It is the sculpture's playful nature that really interests me. Whether or not viewers ever discover the word 'wonder' within the work is not important. Meaning is constructed and elaborated collectively, through a shared and hopefully memorable experience.

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  • Published in

    cover image ACM Conferences
    SA '11: SIGGRAPH Asia 2011 Art Gallery
    December 2011
    29 pages
    ISBN:9781450311335
    DOI:10.1145/2077355
    • Conference Chair:
    • Rochelle Yang

    Copyright © 2011 ACM

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    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 12 December 2011

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    Overall Acceptance Rate178of869submissions,20%
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