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Engage your students by teaching programming using only mobile devices with TouchDevelop (abstract only)

Published: 29 February 2012 Publication History

Abstract

We are experiencing a technology shift: Powerful and easy-to-use touchscreen-based mobile devices like smartphones and tablets are becoming more prevalent than traditional PCs and laptops. We propose that computer programming, and thus teaching of programming, can and should be done directly on the mobile devices themselves, without the need for a separate PC or laptop to write code. In this workshop, participants will learn about developing software directly on smartphones without a PC using TouchDevelop, a novel application creation environment on Windows Phone 7 from Microsoft Research (http://touchdevelop.com). Its typed, structured programming language is built around the idea of only using a touchscreen as the input device to author code. A semi-structured code editor makes it easy to navigate between different syntax elements. By inferring types and mining previously written programs, the editor provides highly predictive auto-completion suggestions to the user. The language provides built-in primitives that make it easy to access the rich sensor data available on a mobile device. Programming on mobile devices engages students in new ways, allowing them to access and manipulate programmatically their most personal digital data such as pictures, videos, and music. Programming on smartphones which we carry around with us at all times means instant gratification for students, as they can show their games and applications to their friends, and it means that students can do their homework or additional practicing at all times. For this workshop, a laptop is optional; Windows Phone 7 devices will be provided for exercises.

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Published In

cover image ACM Conferences
SIGCSE '12: Proceedings of the 43rd ACM technical symposium on Computer Science Education
February 2012
734 pages
ISBN:9781450310987
DOI:10.1145/2157136
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 February 2012

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Author Tags

  1. cloud
  2. mobile devices
  3. programming
  4. touchscreen
  5. type inference

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  • Tutorial

Conference

SIGCSE '12
Sponsor:
SIGCSE '12: The 43rd ACM Technical Symposium on Computer Science Education
February 29 - March 3, 2012
North Carolina, Raleigh, USA

Acceptance Rates

SIGCSE '12 Paper Acceptance Rate 100 of 289 submissions, 35%;
Overall Acceptance Rate 1,787 of 5,146 submissions, 35%

Upcoming Conference

SIGCSE TS 2025
The 56th ACM Technical Symposium on Computer Science Education
February 26 - March 1, 2025
Pittsburgh , PA , USA

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