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An experimental speech to graphics system

Published:11 July 2002Publication History

ABSTRACT

Ever improving speech technology continues to revolutionise the way we interact with computers. This paper describes a speech-driven graphics system that allows the user to construct and manipulate 3-dimensional (3D) graphical images using only their voice, averting the need to learn a graphics programming language or the point-and-click options of a conventional graphics software interface. The system combines an inexpensive Java-based speech-to-text package with open-source Java packages for constructive solid geometry and text-to-speech generation to create a completely hands-off graphics application. These components are integrated with context-free input/output grammars modeled from observations about the language used when a person unfamiliar with computer graphics software directs an experienced user in the creation of 3D images. The result is a natural, conversation-style interface that allows anyone to make effective use of 3D-graphics packages regardless of their technical expertise.

References

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  1. An experimental speech to graphics system

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    • Published in

      cover image ACM Other conferences
      CHINZ '02: Proceedings of the SIGCHI-NZ Symposium on Computer-Human Interaction
      July 2002
      111 pages
      ISBN:0473085003
      DOI:10.1145/2181216

      Copyright © 2002 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 11 July 2002

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