ABSTRACT
The human hand is an appropriate part to attach an agent robot. Pygmy is an anthropomorphic device that produces a presence on a human hand by magnifying the finger expressions. This device is in trial to develop an interaction model of an agent on the hand. It is based on the concept of hand anthropomorphism and uses finger movements to create the anthropomorphic effect. Wearing the device is similar to having eyes and a mouth on the hand; the wearer's hand spontaneously expresses the agent's presence with the emotions conveyed by the eyes and mouth. Interactive manipulation by controllers and sensors make the hand look animated. We observed that the character animated with the device provided user collaboration and interaction as though there were a living thing on the user's hand. Further, the users play with the device by representing characters animated with Pygmy as their doubles.
- Desmond Morris: Bodytalk: The Meaning of Human Gestures. Crown, 1995.Google Scholar
- David McNeill: Hand and Mind, Univ of Chicago Press, 1992.Google Scholar
- Liddell, S. K. Spatial representations in discourse: comparing spoken and signed language. Lingua 98, pp. 145--167, 1996.Google ScholarCross Ref
- Hand painting, Guido Daniele, retrieved from http://www.guidodaniele.com/Google Scholar
- Kostov, V., Ozawa, J., Matsuura, S., Wearable accessory robot for context aware apprise of personal information. In Proc. RO-MAN 2004, pp. 595--600.Google ScholarCross Ref
- Tsumaki, Y., Fujita, Y., Kasai, A., Sato, C., Nenchev, D. N., Uchiyama, M., Telecommunicator: a novel robot system for human communications. In Proc. RO-MAN 2002, pp. 35--40.Google Scholar
- Maeda, T., Ando, H., Sugimoto, M., Watanabe, J., Wearable robotics as a behavioral interface - The study of the parasitic humanoid -. In Proc. ISWC 2002, pp. 145--151. Google ScholarDigital Library
- Nagao, Y., Yamaguchi, H., Harada, K., Omura, K., Inakage, M., Whadget: Interactive Animation using Personification Gesture Expression of Hand. SIGGRAPH 2008 Posters. Google ScholarDigital Library
- Sugiura, Y., Fernando, C. L., Withana, A. I., Kakehi, G., Sakamoto, D., Sugimoto, M., Inami, M., Igarashi, T., Inakage, M., An operating method for a bipedal walking robot for entertainment. ACM SIGGRAPH Asia 2009 Emerging Technologies, pp. 79--79. Google ScholarDigital Library
- Osawa, H., Mukai, J., Imai, M., "Display Robot" - Interaction between humans and anthropomorphized objects. In Proc. RO-MAN 2007, pp. 451--456.Google Scholar
- Nikodama, Ryota Kuwakubo, retrieved from http://www.mediascot.org/lefttomyowndevices/ryotakuwakubo/Google Scholar
Index Terms
- Pygmy: a ring-shaped robotic device that promotes the presence of an agent on human hand
Recommendations
Pygmy: a ring-like anthropomorphic device that animates the human hand
CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing SystemsPygmy is an anthropomorphic device that magnifies hand expressions. It is based on the concept of hand anthropomorphism and it uses finger movements to create the anthropomorphic effect. Wearing the device is similar to having eyes and a mouth on the ...
Human-Machine Interaction based on Hand Gesture Recognition using Skeleton Information of Kinect Sensor
ICAIT'2018: Proceedings of the 3rd International Conference on Applications in Information TechnologyThe hand gesture provides a natural and intuitive communication medium for the human and machine interaction. Because, it can use in virtual reality, language detection, computer games, and other human-computer or human-machine instruction applications. ...
Whadget: interactive animation using personification gesture expression of hand
SIGGRAPH '08: ACM SIGGRAPH 2008 postersBy pointing your index and middle fingers downward and make strides with them, you have what looks like a walking hand. Whadget is an interactive animation which uses a system that distinguishes various personified gesture motions of a hand such as ...
Comments