Abstract
This forum looks at how the fields of interaction design and HCI can extend to cover "developing" communities around the world, ones that are gaining access to digital technology for the first time. Gary Marsden, Editor
- Ingold, T. Lines: A Brief History. Routledge London, 2007.Google Scholar
- Bidwell, N.J., Reitmaier, T., Marsden, G., and Hansen, S. Designing with mobile digital storytelling in rural Africa. Proc. CHI'10. ACM Press, New York, 2010, 1593--1602. Google ScholarDigital Library
- Bidwell, N.J., Winschiers-Theophilus, H., Koch-Kapuire, G., and Chivuno-Kuria, S. Situated interactions between audiovisual media and African herbal lore. Personal and Ubiquitous Computing 15, 6 (2011), 609--627. Google ScholarDigital Library
- Bidwell, N.J. and Winschiers-Theophilus, H. Audio Pacemaker: Walking, talking indigenous knowledge. Proc. Annual Research Conf. of the South African Institute for Computer Scientists and Information Technologists (Gauteng, South Africa) 2012. Google ScholarDigital Library
- Bidwell, N.J. Ubuntu in the network: Humanness in social capital in rural South Africa. interactions 17, 2 (2010), 68--71. Google ScholarDigital Library
- Pink, S. Mobilising visual ethnography: Making routes, making place and making images. Open Journal Systems 9, 3 (2008), 36.Google Scholar
- www.worldbank.org/transport/transportresults/headline/rural-access.htmGoogle Scholar
- Reitmaier, T., Bidwell, N.J., Siya, M., Marsden G., and Tucker, B. Designing an asynchronous oral repository for rural African communities. Proc. IST-Africa (Dar es Salem, Tanzania). 2012.Google Scholar
- Towards inverted model of innovation. Honey Bee Network Magazine 22, 3 (2011).Google Scholar
Index Terms
- Walking together to design
Recommendations
Gaming Together, Coding Together: Collaborative Pathways to Computational Learning
SIGCSE 2023: Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 1Collaborative, playful learning represents an important avenue to mastering a range of skills within computer science education. This research presents findings from interviews with 9 members of an online community that started out as a gaming league and ...
Texting while walking: is it possible with a smartwatch?
Smartwatches are quickly becoming a popular complement to smartphones for notifications and activity tracking, yet most lack an effective method for text input. Typing on a smartwatch with an onscreen keyboard was originally thought to be impractical ...
Biomechanical Design of a Passive Knee Exoskeleton for Adaptive Walking Assistance
ICBET '22: Proceedings of the 12th International Conference on Biomedical Engineering and TechnologyThis paper designed a wearable exoskeleton to assist knee joint. We analyzed the anatomical structure and locomotion mechanism of knee joint by OpenSim, and found that knee flexion angle was less than 60° during level walking, and the higher the stair ...
Comments