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Usability problem identification using both low- and high-fidelity prototypes
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Source Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human factors in computing systems: common ground table of contents
Vancouver, British Columbia, Canada
Pages: 236 - 243  
Year of Publication: 1996
ISBN:0-89791-777-4
Authors
Robert A. Virzi  GTE Laboratories Incorporated, 40 Sylvan Road, Waltham, MA
Jeffrey L. Sokolov  GTE Laboratories Incorporated, 40 Sylvan Road, Waltham, MA
Demetrios Karis  GTE Laboratories Incorporated, 40 Sylvan Road, Waltham, MA
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 38,   Downloads (12 Months): 253,   Citation Count: 14
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Lewis, C. Using the "thinking- aloud" method in cognitive interface design. IBM Technical Report RC 9265 (#40713), 2/17/82.
 
2
Lowgren, J. Personal communication, September, 1995.
 
3
Moggridge, B. Design by story-telling. Applied Ergonomics, 24(1), (1993) pp. 15 - 18.
4
 
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6
Thimbleby, H. Failure in the technical user-interface design process. Computers and Graphics, 9, (1985), pp. 187 - 193.
 
7
Virzi, R. What can you learn from a low-fidelity prototype? In Proc. of the Human Factors Society 33rd Annual Meeting, HFES: Santa Monica, CA (1989), pp. 224 - 228.
 
8
 
9
Wiklund, M., Thurrott, C., and Dumas, J. Does the fidelity of software prototypes affect the perception of usability? In Proc. of the Human Factors Society 36th Annual Meeting, HFES: Santa Monica, CA, (1992), 399 - 403.
10

CITED BY  14
 
 
 
 
 
 

Collaborative Colleagues:
Robert A. Virzi: colleagues
Jeffrey L. Sokolov: colleagues
Demetrios Karis: colleagues

Peer to Peer - Readers of this Article have also read: