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Fostering creativity in CS1 by hosting a computer science art show

Published: 01 March 2013 Publication History

Abstract

Computer science is ultimately about creating. Most people enter the field of computer science with a desire to create something new, whether that is "software" (of whatever type), web applications, mobile applications, video games, self-driving cars, etc. However, creativity is probably not a term the common public widely associates with computing. To address this misconception, we developed and directed campus-wide Computer Science Art Shows to be run in conjunction with Media Computation-based CS1 classes. The Computer Science Art Show enables students to showcase their work to their peers while simultaneously highlighting the opportunity to create in computer science. This article describes the art show, details how to integrate the class homework problems into the show, and provides guidance to potential show directors.

References

[1]
Forbush, D. "Computer Science Art Show Portfolio." http://cms.skidmore.edu/portfolios/portfolio.cfm?catID=963. Accessed 7/9/12.
[2]
Forte, A. and Guzdial, M. "Motivation and Nonmajors in Computer Science: Identifying Discrete Audiences for Introductory Courses." IEEE Trans on Education. 48, 2 (2005).
[3]
Guzdial, M. and Ericson, B. Introduction to Computing and Programming with Java: A Multimedia Approach. (Upper Saddle River, N.J.: Prentice-Hall, 2007.)
[4]
Kane, D. "Learning programming in Java by Making Art." http://cs.ucsd.edu/ugrad. Accessed 7/9/12.
[5]
Simon, B., Kinnunen, P., Porter, L., and Zazkis, D. "Experience Report: CS1 for Majors with Media Computation," in Proceedings of the 15th Conference on Innovation and Technology in Computer Science Education (ITiCSE). ed. Reyyan, A., Impagliazzo, J. and Laxer, C. (Bilkent, Ankara, Turkey, 2010).

Cited By

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  • (2024)A review of arts integration in K-12 CS education: gathering STEAM for inclusive learningComputer Science Education10.1080/08993408.2024.235985435:1(123-152)Online publication date: 30-May-2024
  • (2022)Creativity in CS1: A Literature ReviewACM Transactions on Computing Education10.1145/345999522:2(1-26)Online publication date: 30-Jun-2022
  • (2020)Exploring Creativity Expectation in CS1 Students’ View of Programming2020 IEEE Frontiers in Education Conference (FIE)10.1109/FIE44824.2020.9274134(1-8)Online publication date: 21-Oct-2020
  • Show More Cited By

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Published In

cover image ACM Inroads
ACM Inroads  Volume 4, Issue 1
March 2013
83 pages
ISSN:2153-2184
EISSN:2153-2192
DOI:10.1145/2432596
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 March 2013
Published in INROADS Volume 4, Issue 1

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Author Tags

  1. computer science art show
  2. computer science education
  3. creativity
  4. media computation

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Cited By

View all
  • (2024)A review of arts integration in K-12 CS education: gathering STEAM for inclusive learningComputer Science Education10.1080/08993408.2024.235985435:1(123-152)Online publication date: 30-May-2024
  • (2022)Creativity in CS1: A Literature ReviewACM Transactions on Computing Education10.1145/345999522:2(1-26)Online publication date: 30-Jun-2022
  • (2020)Exploring Creativity Expectation in CS1 Students’ View of Programming2020 IEEE Frontiers in Education Conference (FIE)10.1109/FIE44824.2020.9274134(1-8)Online publication date: 21-Oct-2020
  • (2017)Raspberry Pi creativity: A student-driven approach to teaching software design patterns2017 IEEE Frontiers in Education Conference (FIE)10.1109/FIE.2017.8190735(1-9)Online publication date: Oct-2017
  • (2016)Classifying the tools of contextualized programming education and forms of media computationProceedings of the 16th Koli Calling International Conference on Computing Education Research10.1145/2999541.2999551(51-60)Online publication date: 24-Nov-2016
  • (2013)Success in introductory programmingCommunications of the ACM10.1145/2492007.249202056:8(34-36)Online publication date: 1-Aug-2013

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