skip to main content
10.1145/2468356.2468699acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
short-paper

Nurturing children's creative practice through micro-enactments

Published:27 April 2013Publication History

ABSTRACT

At the age of eight to nine when social awareness and self-evaluation increase, a child sees a precipitous drop in creative activity. This phenomenon known as the 'Fourth-Grade Slump' has been shown across cultures. We posit that it is ultimately a motivational problem. This dissertation research explores the potential that technology-based media may have to motivate a child to engage in creative activity throughout the Slump. It investigates affordances of technology for creation in the domain of storytelling, and proposes an approach based on the concept of micro-enactments.

References

  1. Springen, K. Fourth-Grade Slump. 2007 {cited 2012; Available from: http://www.newsweek.com/2007/02/18/fourth-grade-slump.html.Google ScholarGoogle Scholar
  2. Torrance, E. P., Understanding the Fourth Grade Slump in Creative Thinking, in Cooperative Research Project, 1967, US Department of Education. p. 444.Google ScholarGoogle Scholar
  3. Torrance, E. P., A Longitudinal Examination of the Fourth Grade Slump in Creativity. Gifted Child Quarterly, 1968. 12(3): p. 195--199.Google ScholarGoogle Scholar
  4. Piaget, J. and B. Inhelder, Memory and intelligence, 1973, London: Routledge and Kegan Paul.Google ScholarGoogle Scholar
  5. Finke, R. A., T. B. Ward, and S. M. Smith, Creative Cognition, 1992, Cambridge: MIT Press.Google ScholarGoogle Scholar
  6. Boden, M. A., The Creative Mind: Myths and Mechanisms, 2004: Routledge.Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Fauconnier, G. and M. Turner, The Way We Think. Conceptual Blending and the Mind's Hidden Complexities 2002, New York: Basic Books.Google ScholarGoogle Scholar
  8. Novitz, D., Creativity and constraint. Australasian Journal of Philosophy, 1999. 77(1): p. 67--82.Google ScholarGoogle ScholarCross RefCross Ref
  9. Kelleher, C. and R. Pausch, Using storytelling to motivate programming. Commun. ACM, 2007. 50(7): p. 58--64. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Wang, D., et al. A Multimodal 3D Storytelling System for Chinese Children. in Edutainment. 2007. Hong Kong: Springer-Verlag. Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. Ryokai, K. and J. Cassell. StoryMat: A Play Space for Collaborative Storytelling. in CHI. 1999. ACM. Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Alborzi, H., et al. Designing StoryRooms: Interactive Storytelling Spaces for Children. in DIS. 2000. NY. Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Mayer, R. and R. Moreno, Animation as an Aid to Multimedia Leraning. Educational Psychology Review, 2002. 14(1): p. 87--99.Google ScholarGoogle Scholar
  14. Chu Yew Yee, S., F. Quek, and X. Lin. Studying Medium Effects on Children's Creative Processes. in Creativity and Cognition. 2011. Atlanta, GA: ACM. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Nurturing children's creative practice through micro-enactments

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing Systems
      April 2013
      3360 pages
      ISBN:9781450319522
      DOI:10.1145/2468356

      Copyright © 2013 Copyright is held by the owner/author(s)

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 27 April 2013

      Check for updates

      Qualifiers

      • short-paper

      Acceptance Rates

      CHI EA '13 Paper Acceptance Rate630of1,963submissions,32%Overall Acceptance Rate6,164of23,696submissions,26%

      Upcoming Conference

      CHI '24
      CHI Conference on Human Factors in Computing Systems
      May 11 - 16, 2024
      Honolulu , HI , USA

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader