ABSTRACT
The Voice Harvester is an exploratory interactive installation that embodies human voice in physical materials. Sound input is processed, amplified and transmitted through audio drivers connected to a thin, flexible membrane that agitates the material on it. The title "Voice Harvester" is derived from the original design brief, which called for an object able to elicit non-linguistic, expressive, and naturalistic human vocal sounds to explore the full range of capability of the human voice through use of a novel, playful, and embodied interaction. This paper describes the intention, design process, construction, technical details, interaction, and planned/potential uses of this design exploration.
Supplemental Material
- Fallman, D. 2003. Design-oriented human-computer interaction. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '03). Google ScholarDigital Library
- Fallman, D. 2008. The interaction design research triangle of design practice, design exploration, and design studies. Design Issues, 24(3): 4--18.Google ScholarCross Ref
- Gaver, W., Beaver, J., and Benford, S. 2003. Ambiguity as a resource for design. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '03). Google ScholarDigital Library
- Sengers, P., Boehner, K., David, S., and Kaye, J. 2005. Reflective design. In Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility (CC '05), Olav W. Bertelsen, Niels Olof Bouvin, Peter G. Krogh, and Morten Kyng (Eds). ACM, New York, NY, USA, 49--58. Google ScholarDigital Library
Index Terms
- The voice harvester: an interactive installation
Recommendations
The voice of the people: a system for enriching Olympic experiences
CHI EA '04: CHI '04 Extended Abstracts on Human Factors in Computing SystemsDuring a 14-week student design project, we developed a concept for a three-component system that allows audience members to voice their opinions at Olympic events. Aside from completing CHI's primary goal of creating a voting device, we found that ...
Exploring and enhancing the user experience for TV
CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing SystemsThis workshop seeks to help increase the volume and quality of HCI research and innovative practice around user interfaces for television. Internet connectivity is driving a rapid increase in the range and scope of interactive experiences on the TV ...
The flow principle in interactivity
IE '05: Proceedings of the second Australasian conference on Interactive entertainmentThis paper argues that true interactivity is a feedback loop of action-reaction-interaction and involves collaboration or exchange (with real or computer agents). Central to this argument is physical interactivity as a defining feature of new media in ...
Comments