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A social-aware multimedia system for interactive cultural and educational experiences

Published: 25 August 2013 Publication History

Abstract

The paper shows how different concepts and technologies, such as high quality multimedia content production and delivery, social media interaction, and methodologies for monitoring and analysing social network activity, can be practically combined with traditional virtual reality installations into an innovative experimental system that enhances the experience of the visitors in cultural educational centers. Apart from offering a modern, immersive, richer experience to the visitors, the proposed system involves significant benefits for the organizers as well, supplying them with valuable feedback extracted from the monitoring and analysis mechanisms. The experimental system has been successfully deployed and used in the Foundation of the Hellenic World cultural center.

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Cited By

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  • (2024)A Panoramic View of Socio-Cultural Sensitivity in Digital Technologies: A Comprehensive Review and Future DirectionsInternational Journal of Human–Computer Interaction10.1080/10447318.2024.237213541:4(1917-1945)Online publication date: 11-Jul-2024
  • (2018)Social Media Interaction and Analytics for Enhanced Educational ExperiencesIEEE MultiMedia10.1109/MMUL.2015.9623:1(26-35)Online publication date: 23-Dec-2018
  • (2014)Video Annotation with Aggregate Social Network DataProceedings of the 2014 IEEE Fourth International Conference on Big Data and Cloud Computing10.1109/BDCloud.2014.46(532-539)Online publication date: 3-Dec-2014

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cover image ACM Conferences
ASONAM '13: Proceedings of the 2013 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining
August 2013
1558 pages
ISBN:9781450322409
DOI:10.1145/2492517
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 25 August 2013

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Author Tags

  1. multimedia content production and delivery
  2. quality of experience
  3. social media

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  • Research-article

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ASONAM '13
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ASONAM '13: Advances in Social Networks Analysis and Mining 2013
August 25 - 28, 2013
Ontario, Niagara, Canada

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Overall Acceptance Rate 116 of 549 submissions, 21%

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Cited By

View all
  • (2024)A Panoramic View of Socio-Cultural Sensitivity in Digital Technologies: A Comprehensive Review and Future DirectionsInternational Journal of Human–Computer Interaction10.1080/10447318.2024.237213541:4(1917-1945)Online publication date: 11-Jul-2024
  • (2018)Social Media Interaction and Analytics for Enhanced Educational ExperiencesIEEE MultiMedia10.1109/MMUL.2015.9623:1(26-35)Online publication date: 23-Dec-2018
  • (2014)Video Annotation with Aggregate Social Network DataProceedings of the 2014 IEEE Fourth International Conference on Big Data and Cloud Computing10.1109/BDCloud.2014.46(532-539)Online publication date: 3-Dec-2014

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