ABSTRACT
We present Plane-Casting, a novel technique for 3D object manipulation from a distance that is especially suitable for smarphones. We describe two variations of Plane-Casting and present results from a pilot study. Our evaluation demonstrates the feasibility of the interface and suggests that Pivot Plane-Casting is more suitable for quick, coarse movements whereas Free Plane-Casting is more suited to slower, precise motion. In a 3D movement task subjects preferred Free Plane-Casting overall among the two techniques.
Supplemental Material
- Hancock, M., Carpendale, S., and Cockburn, A. Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques. In CHI, ACM (2007), 1147--1156. Google ScholarDigital Library
- Katzakis, N., Kiyokawa, K., and Takemura, H. Plane-casting: 3d cursor control with a smartphone. In 3DCHI Workshop during CHI (2012), 13--21. Google ScholarDigital Library
- Song, P., Goh, W. B., Hutama, W., Fu, C.-W., and Liu, X. A handle bar metaphor for virtual object manipulation with mid-air interaction. In CHI, ACM (2012), 1297--1306. Google ScholarDigital Library
Index Terms
- Plane-Casting: 3D Cursor Control With A SmartPhone
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