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Tangible needle, digital haystack: tangible interfaces for reusing media content organized by similarity

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Published:16 February 2014Publication History

ABSTRACT

This paper presents the design process of a desk-set tangible user interface for the navigation and manipulation of media content organized by content-based similarity with off-the-shelf/flea market devices. For intra-media navigation, a refurbished portable vinyl player has its inside mechanics replaced by a webcam monitoring circular gray code analyzed through computer vision for position/speed tracking. For inter-media navigation, a 3D force-feedback controller is mounted in upright position on a truss with cell clamps, repurposed as trackpad. For media recomposition, motorized faders recall the effect presets of the closest/last selected media item.

References

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  1. Tangible needle, digital haystack: tangible interfaces for reusing media content organized by similarity

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        • Published in

          cover image ACM Conferences
          TEI '14: Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
          February 2014
          401 pages
          ISBN:9781450326353
          DOI:10.1145/2540930

          Copyright © 2014 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 16 February 2014

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          • research-article

          Acceptance Rates

          TEI '14 Paper Acceptance Rate46of172submissions,27%Overall Acceptance Rate393of1,367submissions,29%
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