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From driving simulation to virtual reality

Published: 09 April 2014 Publication History

Abstract

Driving simulation from the very beginning of the advent of VR technology uses the very same technology for visualization and similar technology for head movement tracking and high end 3D vision. They also share the same or similar difficulties in rendering movements of the observer in the virtual environments. The visual-vestibular conflict, due to the discrepancies perceived by the human visual and vestibular systems, induce the so-called simulation sickness, when driving or displacing using a control device (ex. Joystick). Another cause for simulation sickness is the transport delay, the delay between the action and the corresponding rendering cues.
Another similarity between driving simulation and VR is need for correct scale 1:1 perception. Correct perception of speed and acceleration in driving simulation is crucial for automotive experiments for Advances Driver Aid System (ADAS) as vehicle behavior has to be simulated correctly and anywhere where the correct mental workload is an issue as real immersion and driver attention is depending on it. Correct perception of distances and object size is crucial using HMDs or CAVEs, especially as their use is frequently involving digital mockup validation for design, architecture or interior and exterior lighting.
Today, the advents of high resolution 4K digital display technology allows near eye resolution stereoscopic 3D walls and integrate them in high performance CAVEs. High performance CAVEs now can be used for vehicle ergonomics, styling, interior lighting and perceived quality. The first CAVE in France, built in 2001 at Arts et Metiers ParisTech, is a 4 sided CAVE with a modifiable geometry with now traditional display technology. The latest one is Renault's 70M 3D pixel 5 sides CAVE with 4K x 4K walls and floor and with a cluster of 20 PCs. Another equipment recently designed at Renault is the motion based CARDS driving simulator with CAVE like 4 sides display system providing full 3D immersion for the driver.
The separation between driving simulation and digital mockup design review is now fading though different uses will require different simulation configurations.
New application domains, such as automotive AR design, will bring combined features of VR and driving simulation technics, including CAVE like display system equipped driving simulators.

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cover image ACM Other conferences
VRIC '14: Proceedings of the 2014 Virtual Reality International Conference
April 2014
193 pages
ISBN:9781450326261
DOI:10.1145/2617841
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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  • Laval Virtual: Laval Virtual

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Publication History

Published: 09 April 2014

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Author Tags

  1. CAVE
  2. augmented reality
  3. driving simulation
  4. scale 1:1 perception
  5. simulation sickness
  6. transport delay
  7. virtual reality

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  • (2024)Motion Sickness in Mixed-Reality Situational Awareness SystemApplied Sciences10.3390/app1406223114:6(2231)Online publication date: 7-Mar-2024
  • (2023)Getting Rid of Motion SicknessAutonomous Vehicles and Virtual Reality10.1007/978-3-031-45263-5_5(83-98)Online publication date: 29-Oct-2023
  • (2023)Virtual and Augmented RealityAutonomous Vehicles and Virtual Reality10.1007/978-3-031-45263-5_2(33-49)Online publication date: 29-Oct-2023
  • (2023)IntroductionAutonomous Vehicles and Virtual Reality10.1007/978-3-031-45263-5_1(1-32)Online publication date: 29-Oct-2023
  • (2022)Systematic Review of Multimodal Human–Computer InteractionInformatics10.3390/informatics90100139:1(13)Online publication date: 15-Feb-2022
  • (2022)The Effects on Driving Behavior When Using a Head-mounted Display in a Dynamic Driving SimulatorACM Transactions on Applied Perception10.1145/348379319:1(1-18)Online publication date: 6-Jan-2022
  • (2022)Strangers in a Strange Land: New Experimental System for Understanding Driving Culture Using VRIEEE Transactions on Vehicular Technology10.1109/TVT.2022.315261171:4(3399-3413)Online publication date: Apr-2022
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  • (2021)Driving and Flying Simulators: A Review on Relevant Considerations and TrendsTransportation Research Record: Journal of the Transportation Research Board10.1177/036119812110529632676:3(551-570)Online publication date: 30-Oct-2021
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