| Design as interaction with computer based materials |
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Symposium on Designing Interactive Systems
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Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
table of contents
Amsterdam, The Netherlands
Pages: 65 - 71
Year of Publication: 1997
ISBN:0-89791-863-0
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Authors
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Søren Christensen
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Computer Science Dept., University of Aarhus, Ny Munkegade, Bldg. 540, DK-8000 Aarhus C, Denmark
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Jens Bæk Jørgensen
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Computer Science Dept., University of Aarhus, Ny Munkegade, Bldg. 540, DK-8000 Aarhus C, Denmark
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Kim Halskov Madsen
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Information & Media Science Dept., University of Aarhus, Niels Juelsgade 84, DK-8200 Aarhus N, Denmark
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Downloads (6 Weeks): 2, Downloads (12 Months): 12, Citation Count: 1
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Bjerknes, G. (1992): Dialectical Reflection in Informations Systems Development. In Scandinavian Journal of Information Systems vol. 4.
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Bratteteig, T. & Stolterman, E. (1995): Design in Groups - and all that Jazz. In Proceedings of the Confer-ence Computers in Context: Joining Forces in Design. Aarhus, Denmark Department of Computer Science, Aarhus University.
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Elm, P.; Brattgfird, B.; Davies, R.C.; Dalholm, E.; Htigerfors, A.; Mitchell, B.;& Nilsson, J. (1996): The Envisionrnent Workshop - From Vision to Practice. In Blomberg, J., Kensin~ F. & Dykstra-Erickson: PDC '96, Proceedings of the Participatory Design Conference. Palo Alto, USA: Computer Professionals for Social Re-sponsibility.
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Jensen, K.; Christensen, S,; Huber, P.; & H0114 M, (1997) Design/CPN RefemnceManual. Computer Sci-ence Department University of Aarhus, Denmark. Gn-Iine: htt@vww.daimi.aau.dk/designCPN/.
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Kensin& F.; Simonsen J.; & Bndker, K, (1996): MUST - a Method for Participatory Design. In Blom-~ J.; Kensing, F.; & Dykstra-Erickson: PDC '96, Pmeedings of the Pmticipatory Design Conference. Palo Alto, USA: Computer Professionals for Social Re-sponsibility.
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- G.F. (1983). The Design Process: Frames, Metaphors and Games. In Briefs, U. & Cibon C. & Schneider, L.: Systems Design For, With and By the User. North-Holland Publishing Company.
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Madsen, K.H. (1996> Initiative in Participatory De-sign. In Blomber& J., Kensing, F. & Dykstra-Erickson: PDC '96, Proceedings of the Participato~ Design Conference. Palo Alto, USA: Computer Profes-sionals for Social Responsibility.
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12
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SchOn, D. (1983): 'Ihe Refl@"ve Practitioner. New York Basic Books.
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Sch6n, D. (1988): Designing Rules, types and worlds. Design studies, vol. 9 no 3 July 1988.
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SchOn, D. (1992): Kinds of seeing and their role in design. Design studies, vol. 13 no 2 April 1992.
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