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One-Day Activities for K-12 Face-to-Face Outreach

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Published:24 February 2015Publication History

ABSTRACT

The recent successes of Computer Science Education Week and code.org's Hour of Code have meant that more K-12 students than ever are being given an authentic, engaging and eye-opening exposure to the wonders of computer science. There are resources aplenty to help high school and college faculty with outreach. These range from easy-to-learn, open-ended programming environments (Scratch, Alice, Snap!), to online coding challenges (code.org, Lite-bot), to non-computer activities with live performances (CS Unplugged, cs4fn), to having the entire outreach experience delivered "in a box", thanks to NCWIT.

We wanted to bring educators together to share experiences with what they've done specifically with a one-day event, given these vast resources. Now that there are so many online coding experiences, it is enough to shuttle young students into a computer room, point their browser at one of these experiences, and answer questions as they come up? Is it important to include hands-on and hands-off (e.g., nifty demos, inspiring talks) components, and if so, in what order? What do different demographics find the most engaging? Is there any chance that we can do "damage", since these highlight-reel experiences might over-simplify how hard some of the problems are, and that not every important result has a flashy payoff? Do some of the early experiences leave students with the impression that computer science is only (say) apps, interactive multimedia programs or solving mazes? Finally, when it's over, what follow-up is appropriate? Participants on the panel will share best practices, common pitfalls, and advice.

References

  1. NC-WIT. Outreach-in-a-Box: Discovering IT. September, 2014. www.ncwit.org/resources/outreach-box-discovering-itGoogle ScholarGoogle Scholar
  2. Georgia Tech. ICE Distance Learning Site. http://ice-web.cc.gatech.edu/dl/Google ScholarGoogle Scholar

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  1. One-Day Activities for K-12 Face-to-Face Outreach

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    • Published in

      cover image ACM Conferences
      SIGCSE '15: Proceedings of the 46th ACM Technical Symposium on Computer Science Education
      February 2015
      766 pages
      ISBN:9781450329668
      DOI:10.1145/2676723

      Copyright © 2015 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 24 February 2015

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      Acceptance Rates

      SIGCSE '15 Paper Acceptance Rate105of289submissions,36%Overall Acceptance Rate1,595of4,542submissions,35%

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